Can we have function pointers in Go?
I was learning about pointers in Go. And managed to write something like:
func hello(){
fmt.Println("Hello World")
}
func main(){
pfunc := hello //pfunc is a pointer to the function 开发者_如何学Python"hello"
pfunc() //calling pfunc prints "Hello World" similar to hello function
}
Is there a way to declare the function pointer without defining it as done above? Can we write something like we do in C?
e.g. void (*pfunc)(void);
It works if you're using the signature. There's no pointer.
type HelloFunc func(string)
func SayHello(to string) {
fmt.Printf("Hello, %s!\n", to)
}
func main() {
var hf HelloFunc
hf = SayHello
hf("world")
}
Alternatively you can use the function signature directly, without declaring a new type.
Go doesn't have the same syntax for function pointers as C and C++ do. There's a pretty good explanation for that on the Go blog. Understandably the Go authors thought C's syntax for function pointers too similar to regular pointers, so in short they decided to make function pointers explicit; i.e. more readable.
Here's an example I wrote. Notice how the fp
parameter is defined in calculate()
and the other example below that shows you how you can make a function pointer into a type and use it in a function (the commented calculate function).
package main
import "fmt"
type ArithOp func(int, int)int
func main() {
calculate(Plus)
calculate(Minus)
calculate(Multiply)
}
func calculate(fp func(int, int)int) {
ans := fp(3,2)
fmt.Printf("\n%v\n", ans)
}
// This is the same function but uses the type/fp defined above
//
// func calculate (fp ArithOp) {
// ans := fp(3,2)
// fmt.Printf("\n%v\n", ans)
// }
func Plus(a, b int) int {
return a + b
}
func Minus(a, b int) int {
return a - b
}
func Multiply(a,b int) int {
return a * b
}
The fp
parameter is defined as a function that takes two ints and returns a single int. This is somewhat the same thing Mue mentioned but shows a different usage example.
A function is also a type in Go. So you can essentially create a variable of type func
signature. So following would work;
var pfunc func(string)
This variable can point to any function that take string as argument and returns nothing. Following piece of code works well.
package main
import "fmt"
func SayHello(to string) {
fmt.Printf("Hello, %s!\n", to)
}
func main() {
var pfunc func(string)
pfunc = SayHello
pfunc("world")
}
You could do it like this:
package main
import "fmt"
func hello(){
fmt.Println("Hello World")
}
func main(){
var pfunc func()
pfunc = hello //pfunc is a pointer to the function "hello"
pfunc()
}
If your function has arguments and e.g. a return value, it would look like:
func hello(name string) int{
fmt.Println("Hello %s", name)
return 0
}
and the variable would look like:
var pfunc func(string)int
Array based function pointer solution
package main
import (
"fmt"
)
type pfunc func(string, int)int
func testCase1(toStr string, toInt int)int {
fmt.Printf("1st Function Call %s %d\n",toStr, toInt)
return toInt
}
func testCase2(toStr string, toInt int)int {
fmt.Printf("2nd Function Call %s %d\n",toStr, toInt)
return toInt
}
func testCase3(toStr string, toInt int)int {
fmt.Printf("3rd Function Call %s %d\n",toStr, toInt)
return toInt
}
func main() {
funcArray := []pfunc{testCase1,testCase2,testCase3}
for n:=range funcArray {
result := funcArray[n]("Test", n)
fmt.Printf("Run Test Case #%d reference %v result %d\n",n, funcArray[n], result)
}
}
A different way to approach it is to define an interface
type command interface {
DoLoop()
}
implement a struct that implements it
type Delete struct {
instance string
}
func (dev Delete) DoLoop() {
fmt.Println("input: delete ")
}
Create map that contains the struct
mainFuncTable = make(map[string]command)
mainFuncTable["delete"] = Delete{"new"}
the call the function
func route(command string) {
cmd := mainFuncTable[command]
cmd.DoLoop()
}
It's a little indirect but it works
I have taken reference from function pointer in c language and callback function from JavaScript
In c language we use function pointer to pass function as an argument to another function as function pointer act as a variable.
#include <stdio.h>
int add(int x, int y) {
return x + y;
}
int sub(int x, int y) {
return x - y;
}
int calc(int (*fp)(int, int), int a, int b) {
return (*fp)(a, b);
}
int main() {
printf("%d\n", calc(add, 5, 6)); // 11
printf("%d\n", calc(sub, 9, 6)); // 3
return 0;
}
In JavaScript we can directly pass function as an argument
/* JavaScript Code Snippet */
var foo = function() {
alert("Foo");
}
function bar(f) {
f();
}
bar(foo)
I tried to replicate same scenario in Go Here the user of cacl function doesn't need to worry about what is inside the add function
The user just need to know what functionality he/she needs to perform based on which he/she pass function name as argument to calc function
package main
import "fmt"
func add(x, y int) int {
return x + y;
}
func sub(x, y int) int {
return x - y;
}
func calc(fp func(int, int) int, x, y int) {
fmt.Println(fp(x, y));
}
func main() {
calc(add, 5, 6); // 11
calc(sub, 7, 4); // 3
calc(func(x, y int) int{
return x * y;
}, 5, 3); //this will print 15
}
Also if required we can create anonymous function like we created for multiplication
And if you want to use pointer to function directly then following snippet would work
package main
import "fmt"
func greet(){
fmt.Println("Hello World")
}
func main() {
fptr := greet
fmt.Println(fptr) //this will print address
fptr()
}
I hope this will help.
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