Build separate assemblies within same project Visual Studio.NET
I've searched onli开发者_如何学Gone for the answer to this but with no luck.
I was wondering if it was possible to build certain classes and or .cs files to separate assemblies within the same project?
I.e I have a number of HttpHandlers in one project, currently I am building them all into one assembly HttpHandlers, but what I was thinking if later I wanted to change the code in one of the Handlers I would need to rebuild the whole assembly, and possibly introduce problems with the other Handlers even though I haven't changed the code. I thought it would be best to keep them autonomous so an update to one handler would in no way affect the others. Ofcourse I could create separate projects but I was wondering if it was possible to do this within the same project.
I'm using VS2008 Pro.
Thanks!
May be you can do that with Multi-file Assemblies. But it's a lot of work.
EDIT: I accidentally posted to the wrong question (multiple tabs opened - my bad). This solution is for the opposite problem: how to merge multiple assemblies into one single .exe.
I looked into the same issue today and found ILMerge from MS Research.
I had a simple WinForms app and just wanted to see something quickly. Here is what I ran in my main projects bin\Debug directory:
"C:\Program Files (x86)\Microsoft\ILMerge\ILMerge.exe"
/targetplatform:v4,"%ProgramFiles(x86)%\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5"
/target:winexe /wildcards /out:TheNewMerged.exe TheOld.exe *.dll
copy TheOld.exe.config TheNewMerged.exe.config
The "/targetplatform" switch is to fix an issue with ILMerge throwing an "Unresolved assembly reference not allowed: System.Core" exception.
My project was compiled with v4.5 - adjust this for your project.
Other people have suggested fixing the issue by creating an ILMerge.exe.config file. It will certainly make the command-line shorter :-)
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