Is metaprogramming being used in real-world c++ software projects? [duplicate]
Possible Duplicate:
What's the use of metaprogramming?
I know that in C++, there are libraries providing metaprogramming facitlities, like Boost MPL. But are they really useful in real-world C++ projects ( or just used in rare situations ) ? ( I have the feeling that metaprogramming code are weird and can generate hard-to-debug compilation errors )
Thank you.
Of course it's useful. Have you ever used std::distance
or std::advance
? They use metaprogramming to do the right thing for bidirectional/random access iterators. (that is, repeated ++ or -- for bidirectional iterators, and += or -= for random access iterators).
TMP is most useful for libraries that need to do one thing for a type argument, or do another thing for a different type argument (i.e. distance/advance).
Are there insane (e.g. Boost::Spirit::Qi) things you can do with metaprogramming? Sure. That's not the average case though.
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