Create a fully transparent WPF window to capture mouse events
I'm trying to trap mouse events in WPF by using a topmost, transparent non-modal window. I'm finding that this works fine if the opacity of the window i开发者_开发技巧s 0.01 or greater and it has a background color, but when the opacity is set to 0 it no longer receives mouse messages. Is there a way make this window look fully transparent and still get mouse input?
As far as I know, no.
When a Control
or Window
is fully transparent, it can then be clicked through. This is the case if you set your Window.Background="Transparent"
, or Opacity="0"
. As far as I know, this is by design in WPF.
When using an opacity of 0.01, you should barely see the window, if at all. This is likely your best bet at achieving the functionality.
Edit: Another solution, which I tried and does work, is to set the background color to an almost-transparent color. I used Background="#01000000"
, thus giving an alpha value of 1. This makes your window background transparent-looking, but allows you to place controls on it with the window at full opacity.
In Visual Studio 2010: Select your window in your design view.
Set the properties of your window to:
- AllowsTransparency : check it
- Background : Transparent
- WindowStyle : None
Just set Background=Brushes.Transparent instead of Background=null.
You don't need to use opacity at all (ie. just leave it at 100% opacity).
For example i think your control name is MyGrid
and you want it be Transparent
and always get MouseOverEvent
.....
If (window AllowsTransparency
is True
and the window Background
is Transparent
) Then
use a color like
#01777777
forMyGrid
Background
Or0.01
forMyGrid
Opacity
.
Else
use something like
#00777777
forMyGrid
Background
Or0.00
forMyGrid
Opacity
.
Setting the opacity to 100% (or any non-zero value), and the background to Transparent (instead of null) should make most controls hittable.
Make sure to set IsHitTestVisible to true. Not all controls can be hit, even if the opacity is 100% and the background is transparent.
You might find it simpler to use Mouse.Capture
.
https://msdn.microsoft.com/en-us/library/ms771301.aspx
When an object captures the mouse, all mouse related events are treated as if the object with mouse capture perform the event, even if the mouse pointer is over another object.
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