Dynamically casting one type of delegate to another
I'm using reflection to grab a field that happens to be a delegate. I need to replace this delegate with my own, but the typ开发者_JAVA技巧e of the delegate is private (so I can't create it from my method and assign it)
I have a delegate type with an exactly matching signature, so is there some way I can dynamically cast my delegate to this other type? I have a Type object representing the unknown type.
I realize what I've said above may not very clear, so here's some code:
var delegate_type = Assembly.GetAssembly(typeof(A.F))
// public delegate in A.ZD (internal class)
.GetType("A.ZD+WD");
The type signature of the A.ZD+WS
(obfuscated name) delegate is void(System.Drawing.Graphics)
.
Is there a way I can cast an Action<Graphics>
to this delegate type?
It is only working for Delegates that are attached to managed methods. If trying to use Mike's article for a delegate attached to unmanaged dll function with GetDelegateForFunctionPointer, then the CreateDelegate technique will return a null attachment, and therefore crash uppon invocation. In this case I see a way to bypass the cast issue by using a wrapper class. where the abstract class has this interface:
public abstract class IInvokable
{
public abstract T Call0<T>();
public abstract T Call1<T, T2>(T2 arg);
public abstract T Call2<T, T2, T3>(T2 arg1, T3 arg2);
public abstract void SetDelegate(Delegate thedel);
public abstract Type GetDelegateType();
}
Then the assembly you get your delegate from has to be modified to wrap the actual delegate with a class inherting from IInvokable. for example:
class Invokable : IInvokable
{
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int SomeDelegateTypeReturningIntTakingVoid();
public override Type GetDelegateType()
{
return typeof(SomeDelegateTypeReturningIntTakingVoid);
}
public override void SetDelegate(Delegate thedel)
{
mydelegate = (SomeDelegateTypeReturningIntTakingVoid)thedel;
}
public SomeDelegateTypeReturningIntTakingVoidmydelegate;
public override T Call0<T>()
{
return (T)(Object)mydelegate();
}
public override T Call1<T, T2>(T2 arg)
{
throw new ArgumentException("this delegate is a Call0<int>");
}
public override T Call2<T, T2, T3>(T2 arg1, T3 arg2)
{
throw new ArgumentException("this delegate has a Call0<int>");
}
}
at this point the type must be fully "hardcoded" meaning that is can not use Func because it would prevent use of GetDelegateForFunctionPointer, because of a stupid limitation of that function (can't work with generics, because MS team is incompetent basically, c.f. msdn forums for the source on that).
my solution around this, is to use:
Type GenerateDynamicType(string sourceCode, string typenameToGet)
{
var cp = new System.CodeDom.Compiler.CompilerParameters
{
GenerateInMemory = true, // you will get a System.Reflection.Assembly back
GenerateExecutable = false, // Dll
IncludeDebugInformation = false,
CompilerOptions = ""
};
var csharp = new Microsoft.CSharp.CSharpCodeProvider();
// this actually runs csc.exe:
System.CodeDom.Compiler.CompilerResults cr =
csharp.CompileAssemblyFromSource(cp, sourceCode);
// cr.Output contains the output from the command
if (cr.Errors.Count != 0)
{
// handle errors
throw new InvalidOperationException("error at dynamic expression compilation");
}
System.Reflection.Assembly a = cr.CompiledAssembly;
// party on the type here, either via reflection...
Type t = a.GetType(typenameToGet);
return t;
}
as found on another answer here on StackOverflow. and generate code for the various Invokable on the fly. creating instances using:
IInvokable inv = (IInvokable)Activator.CreateInstance(GenerateDynamicType(...));
in the end a very complex system. thank you MS for being so lazy, really.
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