Load an EXE file and run it from memory
I'm trying to run an executable from memory such as outlined in this article. I can run any .net/managed exes quite easily. But I cannot run executables such as notepad.e开发者_开发技巧xe
or calc.exe
. How can I get it so I can also run unmanaged exes?
In the case of running .NET executables from memory, the libraries and CLR itself are doing a lot of heavy lifting for you. For native executables like notepad.exe and calc.exe, you'll have to do a lot of manual work to get it to happen. Basically, you have to act like the Windows loader.
There's probably pages of caveats here, but this in-depth article has the steps you need to load a PE wiki, msdn into memory and do the correct rebasing and fixups. Then, you should be able to find the entry point (like in the article) and run it.
If you're really just wanting to run notepad.exe and calc.exe, the easiest way, of course, would be to use Process.Start
and run them off disk. Otherwise, if you have an executable embedded as a resource in your process, then the next easiest way would be to just write the contents out to disk in a temporary location (see Path.GetTempFileName
) and then execute it from there.
I am not sure but the following code from this thread might be helpful:
using System;
using System.Runtime.InteropServices;
/*
* Title: CMemoryExecute.cs
* Description: Runs an EXE in memory using native WinAPI. Very optimized and tiny.
*
* Developed by: affixiate
* Release date: December 10, 2010
* Released on: http://opensc.ws
* Credits:
* MSDN (http://msdn.microsoft.com)
* NtInternals (http://undocumented.ntinternals.net)
* Pinvoke (http://pinvoke.net)
*
* Comments: If you use this code, I require you to give me credits. Don't be a ripper! ;]
*/
// ReSharper disable InconsistentNaming
public static unsafe class CMemoryExecute
{
public struct STARTUPINFO
{
public uint cb;
public string lpReserved;
public string lpDesktop;
public string lpTitle;
public uint dwX;
public uint dwY;
public uint dwXSize;
public uint dwYSize;
public uint dwXCountChars;
public uint dwYCountChars;
public uint dwFillAttribute;
public uint dwFlags;
public short wShowWindow;
public short cbReserved2;
public IntPtr lpReserved2;
public IntPtr hStdInput;
public IntPtr hStdOutput;
public IntPtr hStdError;
}
/// <summary>
/// Runs an EXE (which is loaded in a byte array) in memory.
/// </summary>
/// <param name="exeBuffer">The EXE buffer.</param>
/// <param name="hostProcess">Full path of the host process to run the buffer in.</param>
/// <param name="optionalArguments">Optional command line arguments.</param>
/// <returns></returns>
public static bool Run(byte[] exeBuffer, string hostProcess, string optionalArguments = "")
{
// STARTUPINFO
STARTUPINFO StartupInfo = new STARTUPINFO();
StartupInfo.dwFlags = STARTF_USESTDHANDLES|STARTF_USESHOWWINDOW;
StartupInfo.wShowWindow = SW_HIDE;
var IMAGE_SECTION_HEADER = new byte[0x28]; // pish
var IMAGE_NT_HEADERS = new byte[0xf8]; // pinh
var IMAGE_DOS_HEADER = new byte[0x40]; // pidh
var PROCESS_INFO = new int[0x4]; // pi
var CONTEXT = new byte[0x2cc]; // ctx
byte* pish;
fixed (byte* p = &IMAGE_SECTION_HEADER[0])
pish = p;
byte* pinh;
fixed (byte* p = &IMAGE_NT_HEADERS[0])
pinh = p;
byte* pidh;
fixed (byte* p = &IMAGE_DOS_HEADER[0])
pidh = p;
byte* ctx;
fixed (byte* p = &CONTEXT[0])
ctx = p;
// Set the flag.
*(uint*)(ctx + 0x0 /* ContextFlags */) = CONTEXT_FULL;
// Get the DOS header of the EXE.
Buffer.BlockCopy(exeBuffer, 0, IMAGE_DOS_HEADER, 0, IMAGE_DOS_HEADER.Length);
/* Sanity check: See if we have MZ header. */
if (*(ushort*)(pidh + 0x0 /* e_magic */) != IMAGE_DOS_SIGNATURE)
return false;
var e_lfanew = *(int*)(pidh + 0x3c);
// Get the NT header of the EXE.
Buffer.BlockCopy(exeBuffer, e_lfanew, IMAGE_NT_HEADERS, 0, IMAGE_NT_HEADERS.Length);
/* Sanity check: See if we have PE00 header. */
if (*(uint*)(pinh + 0x0 /* Signature */) != IMAGE_NT_SIGNATURE)
return false;
// Run with parameters if necessary.
if (!string.IsNullOrEmpty(optionalArguments))
hostProcess += " " + optionalArguments;
if (!CreateProcess(null, hostProcess, IntPtr.Zero, IntPtr.Zero, false, CREATE_SUSPENDED, IntPtr.Zero, null, ref StartupInfo, PROCESS_INFO))
return false;
var ImageBase = new IntPtr(*(int*)(pinh + 0x34));
NtUnmapViewOfSection((IntPtr)PROCESS_INFO[0] /* pi.hProcess */, ImageBase);
if (VirtualAllocEx((IntPtr)PROCESS_INFO[0] /* pi.hProcess */, ImageBase, *(uint*)(pinh + 0x50 /* SizeOfImage */), MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE) == IntPtr.Zero)
Run(exeBuffer, hostProcess, optionalArguments); // Memory allocation failed; try again (this can happen in low memory situations)
fixed (byte* p = &exeBuffer[0])
NtWriteVirtualMemory((IntPtr)PROCESS_INFO[0] /* pi.hProcess */, ImageBase, (IntPtr)p, *(uint*)(pinh + 84 /* SizeOfHeaders */), IntPtr.Zero);
for (ushort i = 0; i < *(ushort*)(pinh + 0x6 /* NumberOfSections */); i++)
{
Buffer.BlockCopy(exeBuffer, e_lfanew + IMAGE_NT_HEADERS.Length + (IMAGE_SECTION_HEADER.Length * i), IMAGE_SECTION_HEADER, 0, IMAGE_SECTION_HEADER.Length);
fixed (byte* p = &exeBuffer[*(uint*)(pish + 0x14 /* PointerToRawData */)])
NtWriteVirtualMemory((IntPtr)PROCESS_INFO[0] /* pi.hProcess */, (IntPtr)((int)ImageBase + *(uint*)(pish + 0xc /* VirtualAddress */)), (IntPtr)p, *(uint*)(pish + 0x10 /* SizeOfRawData */), IntPtr.Zero);
}
NtGetContextThread((IntPtr)PROCESS_INFO[1] /* pi.hThread */, (IntPtr)ctx);
NtWriteVirtualMemory((IntPtr)PROCESS_INFO[0] /* pi.hProcess */, (IntPtr)(*(uint*)(ctx + 0xAC /* ecx */)), ImageBase, 0x4, IntPtr.Zero);
*(uint*)(ctx + 0xB0 /* eax */) = (uint)ImageBase + *(uint*)(pinh + 0x28 /* AddressOfEntryPoint */);
NtSetContextThread((IntPtr)PROCESS_INFO[1] /* pi.hThread */, (IntPtr)ctx);
NtResumeThread((IntPtr)PROCESS_INFO[1] /* pi.hThread */, IntPtr.Zero);
return true;
}
#region WinNT Definitions
private const uint CONTEXT_FULL = 0x10007;
private const int CREATE_SUSPENDED = 0x4;
private const int MEM_COMMIT = 0x1000;
private const int MEM_RESERVE = 0x2000;
private const int PAGE_EXECUTE_READWRITE = 0x40;
private const ushort IMAGE_DOS_SIGNATURE = 0x5A4D; // MZ
private const uint IMAGE_NT_SIGNATURE = 0x00004550; // PE00
private static short SW_SHOW = 5;
private static short SW_HIDE = 0;
private const uint STARTF_USESTDHANDLES = 0x00000100;
private const uint STARTF_USESHOWWINDOW = 0x00000001;
#region WinAPI
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool CreateProcess(string lpApplicationName, string lpCommandLine, IntPtr lpProcessAttributes, IntPtr lpThreadAttributes, bool bInheritHandles, uint dwCreationFlags, IntPtr lpEnvironment, string lpCurrentDirectory, ref STARTUPINFO lpStartupInfo, int[] lpProcessInfo);
[DllImport("kernel32.dll", SetLastError = true)]
private static extern IntPtr VirtualAllocEx(IntPtr hProcess, IntPtr lpAddress, uint dwSize, uint flAllocationType, uint flProtect);
[DllImport("ntdll.dll", SetLastError = true)]
private static extern uint NtUnmapViewOfSection(IntPtr hProcess, IntPtr lpBaseAddress);
[DllImport("ntdll.dll", SetLastError = true)]
private static extern int NtWriteVirtualMemory(IntPtr hProcess, IntPtr lpBaseAddress, IntPtr lpBuffer, uint nSize, IntPtr lpNumberOfBytesWritten);
[DllImport("ntdll.dll", SetLastError = true)]
private static extern int NtGetContextThread(IntPtr hThread, IntPtr lpContext);
[DllImport("ntdll.dll", SetLastError = true)]
private static extern int NtSetContextThread(IntPtr hThread, IntPtr lpContext);
[DllImport("ntdll.dll", SetLastError = true)]
private static extern uint NtResumeThread(IntPtr hThread, IntPtr SuspendCount);
#endregion
#endregion
}
if you are looking for running Exe files using C#, then this link provides a good explanation with a simple but easy to follow example on how Process
and Process.Start
should be used.
In a nutshell, you can do a
Process.Start("notepad.exe")
to run unmanaged exe/applications.
if that does not work, provide the fullpath of the application, like
Process.Start(@"c:\windows\system32\notepad.exe")
(I am just assuming notepad.exe
exists on that folder, but you get the idea.
Use [Process.Start()][1]
(or another overload), and let the O/S do the loading into memory.
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