Java share a variable between two threads
I have two threads. One invokes the update method of a class that modifies a variable. Another invokes the update method of a class that reads the variable. Only one thread writes and one (or more) threads read that variable. What do I need to do in terms of concurrency, since I am new to multi-threading?
public class A
{
public int variable; // Does this need to be volatile?
// Not only int, could also be boolean or float.
public void update()
{
// Called by one thread constantly
++variable;
// Or some other al开发者_StackOverflow社区gorithm
variable = complexAlgorithm();
}
}
public class B
{
public A a;
public void update()
{
// Called by another thread constantly
// I don't care about missing an update
int v = a.variable;
// Do algorithm with v...
}
}
Thanks,
If there is one and only one thread that writes to variable
you can get away with making it volatile
. Otherwise see the answer with AtomicInteger
.
Only volatile
will work in case of only one writing thread because there is only one writing thread so it always has the right value of variable
.
In this case I would use an AtomicInteger, however the generalised answer is that access to variable should be protected by a synchronized block, or by using another part of the java.util.concurrent package.
A couple of examples:
Using synchronized
public class A {
public final Object variable;
public void update() {
synchronized(variable) {
variable.complexAlgorithm();
}
}
}
public class B {
public A a;
public void update() {
sychronized(a.variable) {
consume(a.variable);
}
}
}
Using java.util.concurrent
public class A {
public final ReentrantReadWriteLock lock = new ReentrantReadWriteLock();
public final Object variable;
public void update() {
lock.writeLock().lock();
try {
variable.complexAlgorithm();
} finally {
lock.writeLock().unlock();
}
}
}
public class B {
public A a;
public void update() {
a.lock.readLock().lock();
try {
consume(a.variable);
} finally {
a.lock.readLock().unlock();
}
}
}
Not only should variable
be volatile
, but you also want to protect your update
function with some sort of synchronization since ++variable
is not an atomic call. It is, after all, just syntactic sugar for
variable = variable + 1;
which is not atomic.
You should also wrap any calls that read variable in a lock of some sort.
Alternatively, use an AtomicInteger. It was made for this sort of thing (for just integer operations).
public class A
{
// initially had said volatile wouldn't affect this variable because
// it is not a primitive, but see correction in comments
public final AtomicInteger variable; // see comments on this issue of why final
public void update()
{
// Called by one thread constantly
variable.getAndIncrement(); // atomically adds one
}
public int retrieveValue()
{
return variable.get(); // gets the current int value safely
}
}
public class B
{
public A a;
public void update()
{
// Called by another thread constantly
int v = a.retrieveValue();
// Do algorithm with v...
}
}
For the more complex algorithms, as your recent edit assumes, use synchronization or locks.
Use AtomicInteger
or synchronize
the access to be safe.
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