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iPhone to Flash porting

I need to port an existing game written for the iPhone to Flash. The iPhone game is mainly written in pure C rather than Objective C.

I'm wondering if there are any goo开发者_StackOverflow社区d tools for converting the C code to Actionscript directly, or in general if anyone has some advice on how to do this porting in an efficient way given its C based source code?

Since the game will keep getting updated with bugfixes etc, a method allowing rapid conversion of the updated game code to Flash so that only one code base would need to be maintained would be optimal.


Take a look at Alchemy. This might be what you want, but I suspect you will have issues simply compiling on different compilers since the user-input differs immensely between a flash game and an iphone game.

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