C# - Serializing Custom Dictionary<TKey,TValue> Object & TValue SubObjects
Questions - (Relative Code Below)
- I have a custom class which is a BindableDictionary().
- I want to make it serializable.
- How would I Serialize this?
Thoughts
- Will The serialization still work if the TValue of the BindableDictionary is a custom object that has another BindableDictionary as a property?
So my question is, will both the Top Level BindableDictionary, and the BindableDictionary property of the Top Levels TValue both serialize correctly?
public class MyClass { public string Name { 开发者_StackOverflow社区get; set; } public BindableDictionary<string, MySubClass> SubDictionary { get; private set; } public MyClass(string name) { Name = name; SubDictionary = new BindableDictionary<string, MySubClass>(); } } public class MySubClass { public int Age { get; set; } public double Height { get; set; } public double Weight { get; set; } public MySubClass() { } public MySubClass(int age,double height, double weight) { Age = age; Height = height; Weight = weight; } }
Class To Serialize
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
using System.Collections;
namespace CommTraderCommon.HelperObjects
{
public class BindableDictionary<TKey, TValue> : IDictionary<TKey, TValue>, IBindingList
{
private Dictionary<TKey, TValue> source = new Dictionary<TKey, TValue>();
private Dictionary<int, TKey> sourceKey = new Dictionary<int, TKey>();
void IBindingList.AddIndex(PropertyDescriptor property) { }
object IBindingList.AddNew() { throw new NotImplementedException(); }
bool IBindingList.AllowEdit { get { return false; } }
bool IBindingList.AllowNew { get { return false; } }
bool IBindingList.AllowRemove { get { return false; } }
void IBindingList.ApplySort(PropertyDescriptor property, ListSortDirection direction) { }
int IBindingList.Find(PropertyDescriptor property, object key) { throw new NotImplementedException(); }
bool IBindingList.IsSorted { get { return false; } }
void IBindingList.RemoveIndex(PropertyDescriptor property) { }
void IBindingList.RemoveSort() { }
ListSortDirection IBindingList.SortDirection { get { return ListSortDirection.Ascending; } }
PropertyDescriptor IBindingList.SortProperty { get { return null; } }
bool IBindingList.SupportsChangeNotification { get { return true; } }
bool IBindingList.SupportsSearching { get { return false; } }
bool IBindingList.SupportsSorting { get { return false; } }
int System.Collections.IList.Add(object value) { throw new NotImplementedException(); }
void System.Collections.IList.Clear() { Clear(); }
bool System.Collections.IList.Contains(object value) { if (value is TKey) { return source.ContainsKey((TKey)value); } else if (value is TValue) { return source.ContainsValue((TValue)value); } return false; }
int System.Collections.IList.IndexOf(object value) { return -1; }
void System.Collections.IList.Insert(int index, object value) { throw new NotImplementedException(); }
bool System.Collections.IList.IsFixedSize { get { return false; } }
bool System.Collections.IList.IsReadOnly { get { return true; } }
void System.Collections.IList.Remove(object value) { if (value is TKey) { Remove((TKey)value); } }
void System.Collections.IList.RemoveAt(int index) { throw new NotImplementedException(); }
object System.Collections.IList.this[int index]
{
get
{
return source[sourceKey[index]];
}
set { throw new NotImplementedException(); }
}
private ListChangedEventHandler listChanged;
event ListChangedEventHandler IBindingList.ListChanged
{
add { listChanged += value; }
remove { listChanged -= value; }
}
protected virtual void OnListChanged(ListChangedEventArgs e)
{
var evt = listChanged;
if (evt != null) evt(this, e);
}
public void Add(TKey key, TValue value)
{
source.Add(key, value);
sourceKey.Add(sourceKey.Count, key);
OnListChanged(new ListChangedEventArgs(ListChangedType.Reset, -1));
}
public bool Remove(TKey key)
{
if (source.Remove(key))
{
OnListChanged(new ListChangedEventArgs(ListChangedType.Reset, -1));
return true;
}
return false;
}
public TValue this[TKey key]
{
get
{
return source[key];
}
set
{
source[key] = value;
OnListChanged(new ListChangedEventArgs(ListChangedType.Reset, -1));
}
}
void ICollection<KeyValuePair<TKey, TValue>>.Add(KeyValuePair<TKey, TValue> item)
{
((ICollection<KeyValuePair<TKey, TValue>>)source).Add(item);
OnListChanged(new ListChangedEventArgs(ListChangedType.Reset, -1));
}
bool ICollection<KeyValuePair<TKey, TValue>>.Remove(KeyValuePair<TKey, TValue> item)
{
if (((ICollection<KeyValuePair<TKey, TValue>>)source).Remove(item))
{
OnListChanged(new ListChangedEventArgs(ListChangedType.Reset, -1));
return true;
}
return false;
}
public bool ContainsKey(TKey key) { return source.ContainsKey(key); }
public ICollection<TKey> Keys { get { return source.Keys; } }
public bool TryGetValue(TKey key, out TValue value) { return source.TryGetValue(key, out value); }
public ICollection<TValue> Values { get { return source.Values; } }
public void Clear() { source.Clear(); }
bool ICollection<KeyValuePair<TKey, TValue>>.Contains(KeyValuePair<TKey, TValue> item) { return ((ICollection<KeyValuePair<TKey, TValue>>)source).Contains(item); }
void ICollection<KeyValuePair<TKey, TValue>>.CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex) { ((ICollection<KeyValuePair<TKey, TValue>>)source).CopyTo(array, arrayIndex); }
public int Count { get { return source.Count; } }
bool ICollection<KeyValuePair<TKey, TValue>>.IsReadOnly { get { return ((ICollection<KeyValuePair<TKey, TValue>>)source).IsReadOnly; } }
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator() { return source.GetEnumerator(); }
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { return GetEnumerator(); }
bool ICollection.IsSynchronized { get { return false; } }
object ICollection.SyncRoot { get { return null; } }
void ICollection.CopyTo(Array array, int arrayIndex) { ((ICollection)source).CopyTo(array, arrayIndex); }
}
}
Serialization is not a problem if you only serialize objects that are marked with the Serializable
attribute. In your code I do not see this attribute (yet) so your BindableDictionary
is not serializable.
There shouldn't be a problem serializing objects that refer to objects of the same type (i.e. when TValue
is a BindableDictionary
).
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