Including a static library in a Xcode project
I have developed a static library using the "iPhone OS->Library->Cocoa Touch Static Library" of Xcode. I compiled it and it works fine. Then I wanted to include this library in a new project. Here is what I've done :
- Create a new Xcode project "View-based application"
- Project->Add To Project : I added my static library .xcodeproj file
- Project->Edit Active Target
- In General tab : I've added the static library in the "Direct Dependencies"
- In Build tab : I've added the path of the headers in the "Header Search Paths" In "Search Paths" section
Then I tried to use one of the classes I've put in my static library, but I get a linking error :
"_OBJC_CLASS_$_GenUIImage", referenced from:
Objc-class-ref-to-GenUIImage in TestViewController.o
Symbol(s) not found
Collect2: Id returned 1 exit status
I do not get what I did wrong. Please help. Thanks in advance
I found the solution. I dragged & dropped the .a (library file) into the "Link Binary With Libraries" of the main project target.
However I have an other problem.
My static library contains a class that needs the AudioToolbox framework. I added it in my static library. However I need to add the framework also inside the project. Is there a way to avoid duplicating the framework in the main project?
精彩评论