Error When adding Object to NSMutableArray
I am getting errors when trying to add items to a NSMutableArray which is encapsulated within an object.
Code follows:
#import <Foundation/Foundation.h>
@interface TestObject : NSObject {
NSMutableArray *myArray;
}
@property (nonatomic, retain) NSMutableArray *myArray;
@end
#import "TestObject.h"
@implementation TestObject
@synthesize myArray;
- (id) init {
if(self= [super init]){
// Initialise the Mutable Array
myArray = [[NSMutableArray alloc] init];
开发者_Go百科 }
return self;
}
- (void) dealloc {
[super dealloc];
[myArray release];
}
@end
Calling:
TestObject *testObject = [[TestObject alloc] init];
NSString *someString = @"blah blah blah";
NSLog(@"%@", someString);
[testObject.myArray addObject:someString];
NSLog(@"Test Object Array Count: %@", [testObject.myArray count]);
[testObject release];
Can anyone tell me why this throws an error when calling count?
I have also tried the copy the Mutable Array to a local variable and get the same result when calling count on the local variable.
Warning warning warning!!!
[super dealloc]
is the last thing you should do in your -dealloc
method, not the first!
It's a good thing it just showed a warning, when I have done the same it has crashed.
The reason is that %@ is an object placeholder. But the count method returns NSInteger which is a primitive datatype and the placeholder for it is %d, as you have correctly noted in the comment.
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