How to define and use resources in xaml so they can be used in C#
Theoretically, I think that I can define Brushes and Colors etc. in an xaml file and assign that to a button.background in c#. But how d开发者_高级运维o I do that? Where do I put my lineargradientbrush definition like this:
<LinearGradientBrush x:Key="BlaBrush">
<GradientStop Offset="0" Color="Red"/>
<GradientStop Offset="1" Color="Green"/>
</LinearGradientBrush>
Just putting it at various places in my window's xaml file results in various error messages :/
I found this question here on stackoverflow: How to use a defined brush resource in XAML, from C# which explains a part of it, but he seems to know where to do the Brush definition.
I also tried adding the shinyblue.xaml wpf template to the app and added <ResourceDictionary Source="ShinyBlue.xaml"/>
to the application.resources in app.xaml. This makes all my buttons blue instantly, but still, the "things" defined in shinyblue.xaml like NormalBrush is not accessible from C# - at least I don't know how.
Marc
Your xaml would look something like this:
MainWindow.xaml
<Window x:Class="BrushResource.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<LinearGradientBrush x:Key="BrushOne" StartPoint="0,0.5" EndPoint="1,0.5" Opacity="0.5">
<LinearGradientBrush.GradientStops>
<GradientStopCollection>
<GradientStop Color="Black" Offset="0" />
<GradientStop Color="Silver" Offset="1" />
</GradientStopCollection>
</LinearGradientBrush.GradientStops>
</LinearGradientBrush>
<LinearGradientBrush x:Key="BrushTwo" StartPoint="0,0.5" EndPoint="1,0.5" Opacity="0.5">
<LinearGradientBrush.GradientStops>
<GradientStopCollection>
<GradientStop Color="Maroon" Offset="0" />
<GradientStop Color="Silver" Offset="1" />
</GradientStopCollection>
</LinearGradientBrush.GradientStops>
</LinearGradientBrush>
</Window.Resources>
<StackPanel>
<Button Content="Button" Width="100" Click="myButton_Click"/>
</StackPanel>
To assign the value, you need to grab the gradient brush from the resources like this:
MainWindow.xaml.cs
private void myButton_Click(object sender, RoutedEventArgs e)
{
(sender as Button).Background = this.Resources["BrushOne"] as LinearGradientBrush;
}
Note that the existing answers talk about putting the resources in Window.Resources. If you want the resources to be available application-wide, you might consider putting them in App.xaml or better yet, create stand-alone resource dictionaries that can be included in your views and re-used elsewhere (including other projects)
<UserControl.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="DefaultStyles.xaml"/>
</ResourceDictionary.MergedDictionaries>
<Style x:Key="my_style" />
</ResourceDictionary>
</UserControl.Resources>
Put them in the Resources collection of one of your elements in XAML:
<Window ...>
<Window.Resources>
<LinearGradientBrush x:Key="BlaBrush">
<GradientStop Offset="0" Color="Red"/>
<GradientStop Offset="1" Color="Green"/>
</LinearGradientBrush>
<!-- Other resources -->
</Window.Resources>
<!-- Contents of window -->
</Window>
Then get them in code by using FindResource
var blaBrush = this.FindResource("BlaBrush") as LinearGradientBrush;
See Resources Overview for more information.
You can access the application resources as
Application.Current.Resources["BlaBrush"] as LinearGradientBrush
Or, you add the resource to the control's resources and access them like Quartermeister wrote.
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