How can I take a screenshot in a windows application?
How can I take a s开发者_开发知识库creenshot of the current screen using Win32?
HDC hScreenDC = GetDC(nullptr); // CreateDC("DISPLAY",nullptr,nullptr,nullptr);
HDC hMemoryDC = CreateCompatibleDC(hScreenDC);
int width = GetDeviceCaps(hScreenDC,HORZRES);
int height = GetDeviceCaps(hScreenDC,VERTRES);
HBITMAP hBitmap = CreateCompatibleBitmap(hScreenDC,width,height);
HBITMAP hOldBitmap = static_cast<HBITMAP>(SelectObject(hMemoryDC,hBitmap));
BitBlt(hMemoryDC,0,0,width,height,hScreenDC,0,0,SRCCOPY);
hBitmap = static_cast<HBITMAP>(SelectObject(hMemoryDC,hOldBitmap));
DeleteDC(hMemoryDC);
DeleteDC(hScreenDC);
- Use
GetDC(NULL);
to get a DC for the entire screen. - Use
CreateCompatibleDC
to create a DC compatible with the screen DC. - Use
CreateCompatibleBitmap
to create a bitmap compatible with the screen DC to hold the result. - Use
SelectObject
to select the compatible bitmap into the compatible DC. - Use
BitBlt
to copy from the screen DC to the compatible DC. - Use
SelectObject
to deselect the compatible bitmap from the compatible DC. - Use
DeleteDC
to delete the compatible DC.
When you create the compatible bitmap, you want it compatible with the screen DC, not the compatible DC.
For example:
HDC dcScreen = GetDC(0);
HDC dcTarget = CreateCompatibleDC(dcScreen);
HBITMAP bmpTarget = CreateCompatibleBitmap(dcScreen);
HGDIOBJ oldBmp = SelectObject(dcTarget, bmpTarget);
BitBlt(dcTarget, 0, 0, cx, cy, dcDesktop, x, y, SRCCOPY | CAPTUREBLT);
SelectObject(dcTarget, oldBmp);
DeleteDC(dcTarget);
ReleaseDC(dcScreen);
The other important part is to get the size, and location, of the entire virtual screen:
int x = GetSystemMetrics(SM_XVIRTUALSCREEN); //left (e.g. -1024)
int y = GetSystemMetrics(SM_YVIRTUALSCREEN); //top (e.g. -34)
int cx = GetSystemMetrics(SM_CXVIRTUALSCREEN); //entire width (e.g. 2704)
int cy = GetSystemMetrics(SM_CYVIRTUALSCREEN); //entire height (e.g. 1050)
void GetScreenShot(void)
{
int x1, y1, x2, y2, w, h;
// get screen dimensions
x1 = GetSystemMetrics(SM_XVIRTUALSCREEN);
y1 = GetSystemMetrics(SM_YVIRTUALSCREEN);
x2 = GetSystemMetrics(SM_CXVIRTUALSCREEN);
y2 = GetSystemMetrics(SM_CYVIRTUALSCREEN);
w = x2 - x1;
h = y2 - y1;
// copy screen to bitmap
HDC hScreen = GetDC(NULL);
HDC hDC = CreateCompatibleDC(hScreen);
HBITMAP hBitmap = CreateCompatibleBitmap(hScreen, w, h);
HGDIOBJ old_obj = SelectObject(hDC, hBitmap);
BOOL bRet = BitBlt(hDC, 0, 0, w, h, hScreen, x1, y1, SRCCOPY);
// save bitmap to clipboard
OpenClipboard(NULL);
EmptyClipboard();
SetClipboardData(CF_BITMAP, hBitmap);
CloseClipboard();
// clean up
SelectObject(hDC, old_obj);
DeleteDC(hDC);
ReleaseDC(NULL, hScreen);
DeleteObject(hBitmap);
}
Full code for saving a raw 24-bit lossless bitmap of all monitors at the current window station using Windows API:
BOOL WINAPI SaveBitmap(WCHAR *wPath)
{
BITMAPFILEHEADER bfHeader;
BITMAPINFOHEADER biHeader;
BITMAPINFO bInfo;
HGDIOBJ hTempBitmap;
HBITMAP hBitmap;
BITMAP bAllDesktops;
HDC hDC, hMemDC;
LONG lWidth, lHeight;
BYTE *bBits = NULL;
HANDLE hHeap = GetProcessHeap();
DWORD cbBits, dwWritten = 0;
HANDLE hFile;
INT x = GetSystemMetrics(SM_XVIRTUALSCREEN);
INT y = GetSystemMetrics(SM_YVIRTUALSCREEN);
ZeroMemory(&bfHeader, sizeof(BITMAPFILEHEADER));
ZeroMemory(&biHeader, sizeof(BITMAPINFOHEADER));
ZeroMemory(&bInfo, sizeof(BITMAPINFO));
ZeroMemory(&bAllDesktops, sizeof(BITMAP));
hDC = GetDC(NULL);
hTempBitmap = GetCurrentObject(hDC, OBJ_BITMAP);
GetObjectW(hTempBitmap, sizeof(BITMAP), &bAllDesktops);
lWidth = bAllDesktops.bmWidth;
lHeight = bAllDesktops.bmHeight;
DeleteObject(hTempBitmap);
bfHeader.bfType = (WORD)('B' | ('M' << 8));
bfHeader.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
biHeader.biSize = sizeof(BITMAPINFOHEADER);
biHeader.biBitCount = 24;
biHeader.biCompression = BI_RGB;
biHeader.biPlanes = 1;
biHeader.biWidth = lWidth;
biHeader.biHeight = lHeight;
bInfo.bmiHeader = biHeader;
cbBits = (((24 * lWidth + 31)&~31) / 8) * lHeight;
hMemDC = CreateCompatibleDC(hDC);
hBitmap = CreateDIBSection(hDC, &bInfo, DIB_RGB_COLORS, (VOID **)&bBits, NULL, 0);
SelectObject(hMemDC, hBitmap);
BitBlt(hMemDC, 0, 0, lWidth, lHeight, hDC, x, y, SRCCOPY);
hFile = CreateFileW(wPath, GENERIC_WRITE | GENERIC_READ, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
WriteFile(hFile, &bfHeader, sizeof(BITMAPFILEHEADER), &dwWritten, NULL);
WriteFile(hFile, &biHeader, sizeof(BITMAPINFOHEADER), &dwWritten, NULL);
WriteFile(hFile, bBits, cbBits, &dwWritten, NULL);
CloseHandle(hFile);
DeleteDC(hMemDC);
ReleaseDC(NULL, hDC);
DeleteObject(hBitmap);
return TRUE;
}
There is a MSDN sample, Capturing an Image, for capturing an arbitrary HWND to a DC (you could try passing the output from GetDesktopWindow to this). But how well this will work under the new desktop compositor on Vista/Windows 7, I don't know.
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