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VB.NET - Snake? Game - Development

I am currently in the process of making a snake game using VB.NET... I was just wanting to gather ideas on how to do the body of the snake...

Currently I have a class called SnakeBody which contains the following code:

Public Class SnakeBody
    Dim yCoord As Integer
    Dim xCoord As Integer
    Dim body As PictureBox
End Class

I guess what I am asking is if Dim body As PictureBox a logical thing to put in my class. As in, I am not sure if that is the correct thing to do? To create the actual body of the snake I will have an array of these SnakeBody objects.

If `'Dim body As PictureBox is valid How do I reproduce the same picturebox everytime my snake e开发者_C百科ats something?

I hop this makes sense... Thanks Alot


Well, it is okay but it is not going to work well in practice. PictureBox is a window, when snakes overlap each other, you'll obscure part of them with a rectangle. You'll essentially see one snake in a rectangle with bits of other snakes peeking out past that rectangle.

Use the form's Paint event to draw the snakes, don't use a control.


Don't use Winforms. Use vb.net and silverlight, you can design a template for the snake , you have silverlights sophisticated built in animation. It will be so much easier and better and it will run on a PC and Mac.


actually i don't know how to add a cube when the snake eat something

try to use System.drawing.graphics to draw cubes ( parts of the snake ) : it's a bit easier

if you want to make the snake moving you should make a script based on this :

REMEMBER : THIS IS ONLY A DIMOSTRATION OF WHAT HAVE THE CODE TO DO :

Dim CubeSelected as integer = 1 ' Selected cube

loop {

 if right_key_pressed{

 ' You have to make this command : cube(number of the cube , direction)

cube(CubeSelected,right) ' Change the selected cube direction 

MoveSelect = MoveSelect + 1 ' Select the next cube
Threading.Thread.Sleep(500) ' Wait 
   }

}

if you press the right key , the cubes will change the direction one for time . So the snake will make a curve and proceed to the right direction

it's a little more complicated actually , but i hope it helps

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