Win32 equivalent of getuid()
I'm in the process of开发者_运维技巧 porting a C++ library from Linux to Windows, and am having problems with getuid(), which is not supported in Windows.
Any ideas what I can use in its place?
The Windows equivilent is actually the user's SID. You can get this by using the "GetTokenInformation" call and querying for the TokenUser information class.
To call GetTokenInformation, you need a handle to the users token, which you can get by calling OpenProcessToken (or OpenThreadToken if you're impersonating someone).
You can retrieves the name of the user associated with the current thread with GetUserName :
// ANSI version
string GetWindowsUserNameA()
{
char buffer[UNLEN + 1] = {0};
DWORD buffer_len = UNLEN + 1;
if (!::GetUserNameA(buffer, & buffer_len))
{
// error handling
}
return string(buffer);
}
Windows' closest equivalent of a UID is (probably) a SID. GetUserName
followed by LookupAccountName
should get you the user's SID.
This is what I came up with.
#include <stdint.h>
#include <stdlib.h>
#include <Windows.h>
#include <sddl.h>
#include <iostream>
#include <iomanip>
#include <memory>
struct heap_delete
{
typedef LPVOID pointer;
void operator()(LPVOID p)
{
::HeapFree(::GetProcessHeap(), 0, p);
}
};
typedef std::unique_ptr<LPVOID, heap_delete> heap_unique_ptr;
struct handle_delete
{
typedef HANDLE pointer;
void operator()(HANDLE p)
{
::CloseHandle(p);
}
};
typedef std::unique_ptr<HANDLE, handle_delete> handle_unique_ptr;
typedef uint32_t uid_t;
BOOL GetUserSID(HANDLE token, PSID* sid)
{
if (
token == nullptr || token == INVALID_HANDLE_VALUE
|| sid == nullptr
)
{
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
DWORD tokenInformationLength = 0;
::GetTokenInformation(
token, TokenUser, nullptr, 0, &tokenInformationLength);
if(GetLastError() != ERROR_INSUFFICIENT_BUFFER)
{
return FALSE;
}
heap_unique_ptr data(
::HeapAlloc(
::GetProcessHeap(), HEAP_ZERO_MEMORY,
tokenInformationLength));
if (data.get() == nullptr)
{
return FALSE;
}
BOOL getTokenInfo = ::GetTokenInformation(
token, TokenUser, data.get(),
tokenInformationLength, &tokenInformationLength);
if (! getTokenInfo)
{
return FALSE;
}
PTOKEN_USER pTokenUser = (PTOKEN_USER)(data.get());
DWORD sidLength = ::GetLengthSid(pTokenUser->User.Sid);
heap_unique_ptr sidPtr(
::HeapAlloc(
GetProcessHeap(), HEAP_ZERO_MEMORY, sidLength));
PSID sidL = (PSID)(sidPtr.get());
if (sidL == nullptr)
{
return FALSE;
}
BOOL copySid = ::CopySid(sidLength, sidL, pTokenUser->User.Sid);
if (! copySid)
{
return FALSE;
}
if (!IsValidSid(sidL))
{
return FALSE;
}
*sid = sidL;
sidPtr.release();
return TRUE;
}
uid_t GetUID(HANDLE token)
{
PSID sid = nullptr;
BOOL getSID = GetUserSID(token, &sid);
if (! getSID || ! sid)
{
return -1;
}
heap_unique_ptr sidPtr((LPVOID)(sid));
LPWSTR stringSid = nullptr;
BOOL convertSid = ::ConvertSidToStringSidW(
sid, &stringSid);
if (! convertSid)
{
return -1;
}
uid_t ret = -1;
LPCWSTR p = ::wcsrchr(stringSid, L'-');
if (p && ::iswdigit(p[1]))
{
++p;
ret = ::_wtoi(p);
}
::LocalFree(stringSid);
return ret;
}
uid_t getuid()
{
HANDLE process = ::GetCurrentProcess();
handle_unique_ptr processPtr(process);
HANDLE token = nullptr;
BOOL openToken = ::OpenProcessToken(
process, TOKEN_READ|TOKEN_QUERY_SOURCE, &token);
if (! openToken)
{
return -1;
}
handle_unique_ptr tokenPtr(token);
uid_t ret = GetUID(token);
return ret;
}
uid_t geteuid()
{
HANDLE process = ::GetCurrentProcess();
HANDLE thread = ::GetCurrentThread();
HANDLE token = nullptr;
BOOL openToken = ::OpenThreadToken(
thread, TOKEN_READ|TOKEN_QUERY_SOURCE, FALSE, &token);
if (! openToken && ::GetLastError() == ERROR_NO_TOKEN)
{
openToken = ::OpenThreadToken(
thread, TOKEN_READ|TOKEN_QUERY_SOURCE, TRUE, &token);
if (! openToken && ::GetLastError() == ERROR_NO_TOKEN)
{
openToken = ::OpenProcessToken(
process, TOKEN_READ|TOKEN_QUERY_SOURCE, &token);
}
}
if (! openToken)
{
return -1;
}
handle_unique_ptr tokenPtr(token);
uid_t ret = GetUID(token);
return ret;
}
int main()
{
uid_t uid = getuid();
uid_t euid = geteuid();
std::cout
<< "uid: " << std::setbase(10) << uid << std::endl
<< "euid: " << std::setbase(10) << euid << std::endl
<< std::endl;
return EXIT_SUCCESS;
}
Note that the answer given by Larry Osterman was very helpful. It got me started in the correct direction.
Check out Microsoft's recommendations on porting with the Interix (also known as Services for UNIX 3.0) library. Overkill for what you want though.
in DotNet - Environment.UserName
The right api is SHGetUID(), exported from Shell
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