Singleton in java
I just got to read the following code somewhere :
public class SingletonObjectDemo {
private static SingletonObjectDemo singletonObject;
// Note that the constructor is private
private SingletonObjectDemo() {
// Optional Code
}
public sta开发者_如何学Gotic SingletonObjectDemo getSingletonObject() {
if (singletonObject == null) {
singletonObject = new SingletonObjectDemo();
}
return singletonObject;
}
}
I need to know what is the need of this part :
if (singletonObject == null) {
singletonObject = new SingletonObjectDemo();
}
What if we do not use this part of code ? There would still be a single copy of SingletonObjectDemo
, why do we need this code then ?
On lazy vs eager initialization
The if
statement is an implementation of the lazy initialization technique.
A more explicit version is as follows:
private boolean firstTime = true;
private Stuff stuff;
public Stuff gimmeStuff() {
if (firstTime) {
firstTime = false;
stuff = new Stuff();
}
return stuff;
}
What happens is that the very first time gimmeStuff()
is invoked, firstTime
would be true
, so stuff
would be initialized to new Stuff()
. On subsequent invokations, firstTime
would be false
, so new Stuff()
would no longer be called.
Thus, stuff
is initialized "lazily". It's not actually initialized until the very first time it's needed.
See also
- Wikipedia/Lazy initialization
- Wikipedia/Initialization on demand holder idiom
On thread safety
It needs to be said that the snippet is not thread-safe. If there are multiple threads, then in some race conditions new SingletonObjectDemo()
may be invoked several times.
One solution is to make synchronized getSingletonObject()
method. This does, however, have a synchronization overhead on ALL calls to getSingletonObject()
. The so-called double-checked locking idiom is then used to try to remedy this, but in Java, this idiom does not actually work until J2SE 5.0 with the introduction of volatile
keyword in the new memory model.
Needless to say that proper enforcement of singleton pattern isn't a trivial thing.
See also
- developerWorks/Java: Double-checked locking and the Singleton pattern -- A comprehensive look at this broken programming idiom
- Wikipedia/Double-checked locking
Related questions
- synchronized block vs synchronized method?
Effective Java 2nd Edition
Here's what the book has to say on these subjects:
Item 71: Use lazy initialization judiciously
As is the case for most optimizations, the best advice for lazy initialization is "don't do it unless you need to". Lazy initialization is a double-edged sword. It decreases the cost of initializing a class or creating an instance, at the expense of increasing the cost of accessing a lazily initialized field. Depending on what fraction of lazily initialized fields eventually require initialization, how expensive it is to initialize them, and how often each field is accessed, lazy initialization (like many "optimizations" actually harm performance).
In the presence of multiple threads, lazy initialization is tricky. If two or more threads share a lazily initialized field, it is critical that some form of synchronization be employed, or severe bugs can result.
Under most circumstances, normal initialization is preferable to lazy initialization.
Item 3: Enforce the singleton property with a private constructor or an enum
type
As of release 1.5. there is a third approach to implementing singletons. Simply make an enum type with one element. [...] This approach is functionally equivalent to the
public
field approach, except that it's more concise, provides the serialization mechanism for free, and provides ironclad guarantee against multiple instantiation, even in the face of sophisticated serialization or reflection-based attacks.[...] A single-element enum type is the best way to implement a singleton.
Related questions
On enum
singleton/Java implementation:
- Efficient way to implement singleton pattern in Java
- Java Enum Singleton
- Comparing Java enum members: == or equals() ?
- Thread safety in Singleton
On singleton pattern merits and alternatives:
- On Design Patterns: When to use the Singleton?
- Purpose of singletons in programming
- What is so bad about Singletons
- Singletons: good design or a crutch?
- What’s Alternative to Singleton
- Singleton: How should it be used
This class has a field SingletonObjectDemo singletonObject
that holds the singleton instance. Now there are two possible strategies -
1 - You do eager initialization of the object with the declaration -
private static SingletonObjectDemo singletonObject = new SingletonObjectDemo();
This will cause your singleton object to be initialized the moment the class is loaded. The downside of this strategy is that if you have many singletons, they will all be initialized and occupying memory even when they are not needed yet.
2 - You do lazy initialization of the object i.e. initialize it when the first call to getSingletonObject()
is made -
// note that this initializes the object to null by default
private static SingletonObjectDemo singletonObject;
...
if (singletonObject == null) {
singletonObject = new SingletonObjectDemo();
}
This saves you the memory until the singleton is really needed. The downside of this strategy is that the first invocation of the method may see slightly worse response time as it will have to initialize the obejct before returning it.
What if we do not use this part of code ? There would still be a single copy of SingletonObjectDemo, why do we need this code then ?
The idea is to lazy-load the singleton i.e. to load the instance only when actually needed. Why would you want to do that? Well, Bob Lee summarizes this pretty well in Lazy Loading Singletons:
In production, you typically want to eagerly load all your singletons so you catch errors early and take any performance hit up front, but in tests and during development, you only want to load what you absolutely need so as not to waste time.
But the implementation you're showing is broken, it is not thread safe and two concurrent threads could actually create two instances. The best way to make your lazy loaded singleton thread safe would be to use the Initialization on Demand Holder (IODH) idiom which is very simple and has zero synchronization overhead. Quoting Effective Java, Item 71: Use lazy initialization judiciously (emphasis is not mine):
If you need to use lazy initialization for performance on a static field, use the lazy initialization holder class idiom. This idiom (also known as the initialize-on-demand holder class idiom) exploits the guarantee that a class will not be initialized until it is used [JLS, 12.4.1]. Here’s how it looks:
// Lazy initialization holder class idiom for static fields private static class FieldHolder { static final FieldType field = computeFieldValue(); } static FieldType getField() { return FieldHolder.field; }
When the
getField
method is invoked for the first time, it readsFieldHolder.field
for the first time, causing theFieldHolder
class to get initialized. The beauty of this idiom is that thegetField
method is not synchronized and performs only a field access, so lazy initialization adds practically nothing to the cost of access. A modern VM will synchronize field access only to initialize the class. Once the class is initialized, the VM will patch the code so that subsequent access to the field does not involve any testing or synchronization.
See also
- Item 66: Synchronize access to shared mutable data - Effective Java 2nd edition
- Item 71: Use lazy initialization judiciously - Effective Java 2nd edition
- Does the new memory model fix the "double-checked locking" problem?
The 2 lines check whether or not the one and only singleton is created and if not they will create the singleton instance. If the instance does exist already nothing is done and it is returned. The singleton instance is created the first time it is needed on-demand, not when the application initialises.
Note that your code contains a race-condition error. When 2 threads enter concurrently, the singleton object can be allocated twice. This can be fixed by synchronizing the method like so:
public static synchronized SingletonObjectDemo getSingletonObject() {
if (singletonObject == null) {
singletonObject = new SingletonObjectDemo();
}
return singletonObject;
}
Btw, to come back to your question, the line:
private static SingletonObjectDemo singletonObject;
declares a static reference but it won't acvtually allocate an instance, the reference is set to null
by the Java compiler.
The class as given doesn't create the first instance of the object until it is requested. The private static
field is null
until the first request, then an instance of the object is constructed and stored there. Subsequent requests return the same object.
If you remove those two lines of code, you would never actually create the initial instance, so you would always be returning null
.
This code
- is responsible for creating the first object
- prevents from creating another
At first singletonObject is set to null. The idea behind the singleton is to initialize that object first time when someone calls getSingletonObject(). If you don't call constructor in that part the variable will always be null.
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