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About the internal logic of C compiler

When we build a programe,some symbols are to be resolved at link time(like those in a .lib),

but some can be resolved at run time(those in a .dll),

my doubt is that how does the compiler know about this, or how do we开发者_StackOverflow中文版 notify the compiler about this?


When you link your code, the compiler searches both static and dynamic libraries for the undefined symbols. If it finds a dynamic symbol exported by a dynamic library, then it defers symbol resolution to runtime; if it finds a static symbol it resolves the symbol right away; and if it doesn't find the symbol at all, it reports an error (unless you're compiling a shared library, in which case it's OK).

You can examine the dynamic symbols exported by a shared library using nm -D.


You must declare a prototype for functions whose bodies are not available at compile time.

You do this by including the appropriate header (.h file) which will contain a definition like so:

int foo(int bar);

Note the lack of a body there.

Often with shared libraries there is also a layer of indirection where a struct containing function pointers is formed. When the library is loaded, it adjusts the function pointers to reference the functions contained in the shared library.


Those that can be resolved at link time are; those that can't are then searched for in shared libraries at run time.


The linker does the job.

  • For static functions, the linker include the libraries into your excutable. Calls are to fixed positions in memory.
  • For dynamic libraries, the linker put a runtime "searcher" for the library. Dynamic Libraries publish the list of functions and its relative memory addresses. So, the runtime can fill the list of function pointers to them.

The original code for dynamic functions could be compiled as a call to a function pointer. [indeed, that's the job of the linker: replace the function calls to its references to produce the executable].


The compiler needs to know the function declaration at compile time. The linker will then link to the declaration at link time to make aa executable.

For dynamically loaded libraries you insert a code to fetch the symbols at runtime using dlopen dlsym and dlclose. Now these function calls search for the symbols and if they are not found in the dynamic libraries they return error. Hence you need to handle this error as well. A dynamic library loading doesnt ensure symbols have been be resolved and linked. It still has to be present when the dynamic library is loaded.

EDIT : Fixed terrible grammar

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