How to redirect the nslog output to file instead of console
I have cocoa application running on OS X. I have used NSLog for debugging purpose. Now I want to redirect the log statements to file instead of console.
I have used this method but it results logging in Console as well as in file.
- (BOOL)redirectNSLog
{
// Create log file
[@"" writeToFile:@"/NSLog.txt" atomically:YES encoding:NSUTF8StringEncoding error:nil];
id fileHandle = [NSFileHandle fileHandleForWritingAtPath:@"/NSLog.txt"];
if (!fileHandle) return NSLog(@"Opening log failed"), NO;
[fileHandle retain];
// Redirect stderr
int err = dup2([fileHandle fileDescriptor], STDERR_FILENO);
if (!err) return NSLog(@"Couldn't redirect stderr"), NO;
return Y开发者_如何学运维ES;
}
Is it possible to not have log statement in console but only in file ??
Step 1: Include following function in AppDelegate:
- (void) redirectConsoleLogToDocumentFolder
{
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *logPath = [documentsDirectory stringByAppendingPathComponent:@"console.log"];
freopen([logPath fileSystemRepresentation],"a+",stderr);
}
Step 2: Call this function at the start of function applicationDidFinishLaunchingWithOptions...
Thats it, Every NSLog() will now get redirected to this console.log file, which you can find in the documents directory.
Recently i have faced similar requirement and this is how i have done it.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
// Override point for customization after application launch.
[self redirectConsoleLogToDocumentFolder];
return YES;
}
- (void) redirectConsoleLogToDocumentFolder
{
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *logPath = [documentsDirectory stringByAppendingPathComponent:@"console.txt"];
freopen([logPath fileSystemRepresentation],"a+",stderr);
}
And Now if you want to this console to user
-(void)displayLog{
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths firstObject];
NSString *logPath = [documentsDirectory stringByAppendingPathComponent:@"console.txt"];
NSError *err = nil;
NSString *fileContents = [NSString stringWithContentsOfFile:logPath
encoding:NSUTF8StringEncoding
error:&err];
if (fileContents == nil) {
NSLog(@"Error reading %@: %@", logPath, err);
} else {
self.textView.text = fileContents;
}
}
You may be interested in CocoaLumberjack. It is a very flexible logging framework for both Mac OS X and iOS. One logging statement can be sent not only to the console but to a file simultaneously. Plus it is actually faster then NSLog. I use it in a project that has common code for both OS X and iOS.
NSLog
is made to log into the console. You need to define your own function MyLog
or whatever, and replace all occurrences of NSLog
into MyLog
.
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