Show/Hide iphone UI elements based on prefs - how to?
I've got a simple form in my iPhone app. The form is laid out and managed via IB and the typical wiring (i.e. I am not creating this f开发者_如何学Corm programmatically).
One of the fields (and its associated label) should be shown only if a particular preference is set.
I could set the field and label's alpha to 0 and disable them in this case. The problem is that the fields below this now-invisible field would remain in the same place and there would be a big blank area. My goal is to have the screen look normal in either state.
Is there a way to programmatically remove (or add) UI elements and have those below shift up or down to make room? Or should I consider making a whole other NIB file for this second case? (and, if I do that, is there an easy way to share the common elements?)
Current UI with both controls shown
With Both http://img.skitch.com/20100704-bm41w6wtqkdgh1da99ihb7g32d.jpg
UI with optional control hidden via alpha == 0
Using Alpha to Hide http://img.skitch.com/20100704-q2sxrj3nf6ya68wp6ubn86n2pa.jpg
Desired UI with optional control hidden
Desired when hidden http://img.skitch.com/20100704-82r876pgctee8gb51ujg1dwj7k.jpg
When every UI element is linked to a IBOutlet pointer, e.g.
@property (nonatomic, retain) IBOutlet UITextField *field_a;
@property (nonatomic, retain) IBOutlet UITextField *field_b;
@property (nonatomic, retain) IBOutlet UITextField *field_c;
// ...
You can test each element's visibility by:
if (field_a.hidden) {
// ...
} else {
// ...
}
And move them around:
CGPoint pt = field_a.center;
pt.y -= 60;
field_a.center = pt;
Or by some animation:
CGPoint position = field_a.center;
position.y -= 60;
[UIView beginAnimations:@"MoveUp" context:NULL];
[UIView setAnimationDuration:0.5];
field_a.center = position;
[UIView commitAnimations];
To hide an element:
field_a.hidden = YES;
To show an element:
field_a.hidden = NO;
Use the cocoa touch properties:
.hidden 1 .userInteractionEnabled 0
Or you could:
.alpha = 0
I've seen a tutorial about this recently that involved moving a subview further down in the main view when a segmented control was selected. I believe it was an animation triggered by a beginAnimations:context:, but I can't find a reference to that tutorial right now.
Essentially, there were views under a view that were hidden, and one set was moved out of the way and the other controls unhidden.
精彩评论