Unity: pass parameters to custom lifetime constructor, in xml configuration file
I wrote my CustomLifetimeManager like 开发者_运维百科this:
public class CustomLifetimeManager <T> : LifetimeManager
{
private readonly string _arg;
public CustomLifetimeManager(string arg)
{
_arg = arg;
}
}
Now, it works easy configuring the container programmatically, but how add it in configuration file like the following?
<type type="myTime"
mapTo="myImpl">
<lifetime type="CustomLifetimeManager"/>
</type>
You need to add a second class: A TypeConverter. This class is responsible for taking a string and turning it into whatever type you want. Once you implement it, you can then do something like this in your config file:
<register type="MyType" mapTo"MyImpl">
<lifetime typeConverter="CustomLifetimeManagerConverter" value="arg" />
</register>
and from there it should just work (assuming the config can find the type converter like any other type).
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