Draw dotted lines using Quartz on iPhone
I am developing an application in which I need to draw dotted lines between a couple o开发者_JS百科f points. I tried
CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound)
CGContextSetLineDash(UIGraphicsGetCurrentContext(), 0, lengths, LENGTH_OF_ARRAY)
But I see dashed lines instead of dotted lines. How can I get dotted lines instead?
CGContextRef context = UIGraphicsGetCurrentContext();
CGFloat lengths[2];
lengths[0] = 0;
lengths[1] = dotRadius * 2;
CGContextSetLineCap(context, kCGLineCapRound);
CGContextSetLineWidth(context, dotRadius);
CGContextSetLineDash(context, 0.0f, lengths, 2);
// CGContextAddEllipseInRect(context, self.bounds);
This code should work correctly.
Please, see the following great page about the roles of line properties! https://horseshoe7.wordpress.com/2014/07/16/core-graphics-line-drawing-explained/
According to the above page, here is the code for the 'dot' line like ( . . . .)
// should
CGContextSetLineCap(context, kCGLineCapRound);
// please see the role of line properties why the first should be 0 and the second should be the doulbe of the given line width
CGFloat dash[] = {0, lineWidth*2};
// the second value (0) means the span between sets of dot patterns defined by dash array
CGContextSetLineDash(context, 0, dash, 2);
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