How to create a process that is not a child of it's creating process?
I have two processes, A and B. At some point A creates B. After B is created, if A's process tree is killed, I want B to still be around.
I am using CreateProcess() to create B, and I can't seem to find any way to make it create the process without it being a child. Same thing with ShellExecuteEx(), but I am probably missin开发者_StackOverflowg some flag.
Does anyone know what I could use to do this?
EDIT: I forgot to mention that both processes need a HANDLE or process ID to the other
You can try that process A create process C, which create process B and then process C will be immediatly ended (terminated). In a process B there are exist only information about the direct parent process (process Id of C which is not more running) and not about the process A. So "if A's process tree is killed" the process B will probably stay running.
For example you start Process Explorer (see http://technet.microsoft.com/en-us/sysinternals/bb896653.aspx) then start Total Commander. From the Total Commander you start cmd.exe. From cmd.exe you start notepad.exe. Then type "exit" in the cmd.exe. After terminating of cmd.exe you can see that notepad.exe will no more displayed under Total Commander (totalcmd.exe). After you choose in Process Explorer "Kill Process Tree" for the Total Commander (totalcmd.exe) you can see that notepad.exe stay running.
You can set the paramaeter dwcreationflags as DETACHED_PROCESS in the createprocess API.
When calling kernel32!CreateProcess()
you can specify a different parent by using a process attribute. Here is a function that does just that.
bool CreateProcessWithParent(DWORD parentId, PWSTR commandline) {
auto hProcess = ::OpenProcess(PROCESS_CREATE_PROCESS, FALSE, parentId);
if (!hProcess)
return false;
SIZE_T size;
//
// call InitializeProcThreadAttributeList twice
// first, get required size
//
::InitializeProcThreadAttributeList(nullptr, 1, 0, &size);
//
// now allocate a buffer with the required size and call again
//
auto buffer = std::make_unique<BYTE[]>(size);
auto attributes = reinterpret_cast<PPROC_THREAD_ATTRIBUTE_LIST>(buffer.get());
::InitializeProcThreadAttributeList(attributes, 1, 0, &size);
//
// add the parent attribute
//
::UpdateProcThreadAttribute(attributes, 0,
PROC_THREAD_ATTRIBUTE_PARENT_PROCESS,
&hProcess, sizeof(hProcess), nullptr, nullptr);
STARTUPINFOEX si = { sizeof(si) };
//
// set the attribute list
//
si.lpAttributeList = attributes;
PROCESS_INFORMATION pi;
//
// create the process
//
BOOL created = ::CreateProcess(nullptr, commandline, nullptr, nullptr,
FALSE, EXTENDED_STARTUPINFO_PRESENT, nullptr, nullptr,
(STARTUPINFO*)&si, &pi);
//
// cleanup
//
::CloseHandle(hProcess);
::DeleteProcThreadAttributeList(attributes);
return created;
}
Source code taken from https://scorpiosoftware.net/2021/01/10/parent-process-vs-creator-process/
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