boost.test vs. CppUnit
I've been using CppUnit for quite a while now (and am happy with it). As we are using more and more parts of the boost library I had a short look on boost.test and I'm wondering now if I should switch to boost.test in a new project or not.
Can anyone here tell me about the differences between the two 开发者_Go百科frameworks and the benefits (if there are any) of using boost.test?
How is this less clunky than Boost.Test alternative:
class MyFixture { MyFixture() { /* setup here */} };
BOOST_AUTO_TEST_CASE( my_test, MyFixture )
{
BOOST_CHECK_EQUAL(0, foo);
}
Macros indeed a bit longer, but this is safer and is recommended practice in C++.
I am yet to see a single technical reason to prefer Google Test (and I know quite a few to prefer Boost.Test). The rest is just your preference.
Do yourself a favor and go straight to Google Test, which makes CppUnit and boost::unit_test
look clunky and repetitive.
For example, say you have a simple fixture:
class MyFixture : public ::testing::Test
{
protected:
int foo;
virtual void SetUp() { foo = 0; }
};
To add a test to your fixture, write it!
TEST_F(MyFixture, FooStartsAtZero) {
EXPECT_EQ(0, foo);
}
That's all you need. Notice the lack of explicit testsuite declarations or a separate agenda that repeats all your tests' names.
Compile it as in
$ g++ -o utest utest.cpp -lgtest -lgtest_main
and run your test to get
Running main() from gtest_main.cc [==========] Running 1 test from 1 test case. [----------] Global test environment set-up. [----------] 1 test from MyFixture [ RUN ] MyFixture.FooStartsAtZero [ OK ] MyFixture.FooStartsAtZero (0 ms) [----------] 1 test from MyFixture (0 ms total) [----------] Global test environment tear-down [==========] 1 test from 1 test case ran. (0 ms total) [ PASSED ] 1 test.
(Run it yourself to see the nice green text for passing tests!)
This is only the beginning. Take a look at the Google Test primer and the advanced guide to see what else is possible.
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