Any Alternate way for writing to a file other than ofstream
I am performing file operations (writeToFile) which fetches the data from a xml and writes into a output file(a1.txt).
I am using MS Visual C++ 2008 and in windows XP.
currently i am using this method of writing to output file..
01.ofstreamhdr OutputFile;
02./* few other stmts */
03.hdrOutputFile.open(fileName, std::ios::out);
04.
05.hdrOutputFile << "#include \"commondata.h\""<< endl ;
06.hdrOutputFile << "#include \"Commonconfig.h\"" << endl ;
07.hdrOutputFile << "#include \"commontable.h\"" << endl << endl ;
08. hdrOutputFile << "#pragma pack(push,1)" << endl ;
09.hdrOutputFile << "typedef struct \n {" << endl ;
10./* simliar hdrOutputFiles statements... */..
I have around 250 lines to write.. Is any better way to perform this task.
I want to reduce this hdrOutputFile and use a buffer to do this.
Please guide me how to do that action.
I mean,
buff = "#include \"commontable.h\"" + "typedef struct \n {" + .......
hdrOutputFile << buff.
开发者_如何学Go
is this way possible?
Thanks
Ramm
How about:
const char * buffer =
"This is one line of text\n"
"This is the start of another"
" and this is the end of the same line\n"
"and so on\n";
hdrOutputFile << buffer;
In both C and C++, string literals like this are automatically concatenated into a single string.
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