Building Visual C++ app that doesn't use CRT functions still references some
This is part of a series of at least two closely related, but distinct questions. I hope I'm doing the right thing by asking them separately.
I'm trying to get my Visual C++ 2008 app to work without the C Runtime Library. It's a Win32 GUI app without MFC or other fancy stuff, just plain Windows API.
So I set Project Properties -> Configuration -> C/C++ -> Advanced -> Omit Default Library Names to Yes (compiler flag /Zl
) and rebuilt. Let's pretend I have written a suitable entry point function, which is the subject of my other question.
I get two linker errors; they are probably related. The linker complains about unresolved external symbols __fltused
and _memcpy
in foobar.obj
. Needless to say, I use neither expl开发者_如何学Goicitly in my program, but I do use memcpy
somewhere in foobar.cpp
. (I would have used CopyMemory
but that turns out to be #define
d to be identical to memcpy
...)
(I thought I could get rid of the memcpy
problem by using a compiler intrinsic, like #pragma intrinsic(memcpy)
, but this makes no difference.)
If I look at the preprocessor output (adding /P
to the compiler command line), I see no references to either __fltused
or _memcpy
in foobar.i
.
So, my question is: Where do these linker errors come from, and how do I resolve them?
__fltused
implies you are using or have at least declared some floats or doubles. The compiler injects this 'useless' symbol to cause a floating support .obj to get loaded from the crt. You can get around this by simply declaring a symbol with the name
#ifdef __cplusplus
extern "C" {
#endif
int _fltused=0; // it should be a single underscore since the double one is the mangled name
#ifdef __cplusplus
}
#endif
WRT _memcpy - memcpy is a __cdecl function, and all cdecl functions get an automatic _ as part of their decoration. so, when you say "__cdecl memcpy" - the compiler & linker go looking for a symbol called '_memcpy'. Intrinsic functions - even explicitly requested - can still be imported if the build settings have debug settings that contra-indicate intrinsics. So you are going to need to implement your own memcpy and related functions at some point anyway.
I recommend setting the "generate assembly listing" (or some such) compiler option for foobar.cpp once, and then inspecting the assembler code. This should really tell you where these symbols are used.
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