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Building Visual C++ app that doesn't use CRT functions still references some

This is part of a series of at least two closely related, but distinct questions. I hope I'm doing the right thing by asking them separately.

I'm trying to get my Visual C++ 2008 app to work without the C Runtime Library. It's a Win32 GUI app without MFC or other fancy stuff, just plain Windows API.

So I set Project Properties -> Configuration -> C/C++ -> Advanced -> Omit Default Library Names to Yes (compiler flag /Zl) and rebuilt. Let's pretend I have written a suitable entry point function, which is the subject of my other question.

I get two linker errors; they are probably related. The linker complains about unresolved external symbols __fltused and _memcpy in foobar.obj. Needless to say, I use neither expl开发者_如何学Goicitly in my program, but I do use memcpy somewhere in foobar.cpp. (I would have used CopyMemory but that turns out to be #defined to be identical to memcpy...)

(I thought I could get rid of the memcpy problem by using a compiler intrinsic, like #pragma intrinsic(memcpy), but this makes no difference.)

If I look at the preprocessor output (adding /P to the compiler command line), I see no references to either __fltused or _memcpy in foobar.i.

So, my question is: Where do these linker errors come from, and how do I resolve them?


__fltused implies you are using or have at least declared some floats or doubles. The compiler injects this 'useless' symbol to cause a floating support .obj to get loaded from the crt. You can get around this by simply declaring a symbol with the name

#ifdef __cplusplus
extern "C" {
#endif
int _fltused=0; // it should be a single underscore since the double one is the mangled name
#ifdef __cplusplus
}
#endif

WRT _memcpy - memcpy is a __cdecl function, and all cdecl functions get an automatic _ as part of their decoration. so, when you say "__cdecl memcpy" - the compiler & linker go looking for a symbol called '_memcpy'. Intrinsic functions - even explicitly requested - can still be imported if the build settings have debug settings that contra-indicate intrinsics. So you are going to need to implement your own memcpy and related functions at some point anyway.


I recommend setting the "generate assembly listing" (or some such) compiler option for foobar.cpp once, and then inspecting the assembler code. This should really tell you where these symbols are used.

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