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Best C# bindings for Qt?

I've written a game in C# with SDL.NET and OpenGL. I want to add a menu to it, for which I need Qt. What bindings do you recommend for Qt in C#?

Requirements:

  • fast
  • should just work and be polished - i.e. no weird problems at every step
  • integration with the buildsystem, uic, resources, etc, should work well

In fact I'd appreciate any experiences that you can share about using Qt with C#.

Edit: I'm now in the middle of a major project using qt4dotnet together with OpenTK. Feel free to ask me questions.


I think the QT Bindings for C#/.NET are not working like you wanna have it. The main problem is that there is no real community which is continuing work on these projects.

EDIT: The QTSharp project is getting some love and I think, this could be something to work with (Link: https://github.com/ddobrev/QtSharp)


Have You looked at QtSharp? Seems project is in development.

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