gethostbyname creates a thread?
I am working in C++ with VS2008 and Win7.
While examining a program I was following the threads created, and it seems that gethostbyname() creates a thread for itself. Could you explain why?
On msdn is says: "The memory for the hostent structure returned by the gethostbyname function is allocated internally by the Winsock DLL from thread local storage. "
Does this memory fool visual studio into thinking it is a thread?
EDIT: It seems that from this link, and also from my observations that this also happens with the Connect function. I guess this is normal behavior.
The code below is from msdn [gethostbyname page] and it exhibits the same behavior.
int main(int argc, char **argv)
{
//-----------------------------------------
// Declare and initialize variables
WSADATA wsaData;
int iResult;
DWORD dwError;
int i = 0;
struct hostent *remoteHost;
char *host_name;
struct in_addr addr;
char **pAlias;
// Validate the parameters
if (argc != 2) {
printf("usage: %s hostname\n", argv[0]);
printf(" to return the IP addresses for the host\n");
printf(" %s www.contoso.com\n", argv[0]);
printf(" or\n");
printf(" %s IPv4string\n", argv[0]);
printf(" to return an IPv4 binary address for an IPv4string\n");
printf(" %s 127.0.0.1\n", argv[0]);
return 1;
}
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != 0) {
printf("WSAStartup failed: %d\n", iResult);
return 1;
}
host_name = argv[1];
printf("Calling gethostbyname with %s\n", host_name);
remoteHost = gethostbyname(host_name);
if (remoteHost == NULL) {
dwError = WSAGetLastError();
if (dwError != 0) {
if (dwError == WSAHOST_NOT_FOUND) {
printf("Host not found\n");
return 1;
} else if (dwError == WSANO_DATA) {
printf("No data record found\n");
return 1;
} else {
printf("Function failed with error: %ld\n", dwError);
return 1;
}
}
} else {
printf("Function returned:\n");
printf("\tOfficial name: %s\n", remoteHost->h_name);
for (pAlias = remoteHost->h_aliases; *pAlias != 0; pAlias++) {
printf("\tAlternate name #%d: %s\n", ++i, *pAlias);
}
printf("\tAddress type: ");
switch (remoteHost->h_addrtype) {
case AF_INET:
printf("AF_INET\n");
break;
case AF_NETBIOS:
printf("AF_NETBIOS\n");
break;
default:
printf(" %d\n", remoteHost->h_addrtype);
break;
}
printf("\tAddress length: %d\n", remoteHost->h_length);
i = 0;
if (remoteHost->h_addrtype == AF_INET)
{
whil开发者_如何学Goe (remoteHost->h_addr_list[i] != 0) {
addr.s_addr = *(u_long *) remoteHost->h_addr_list[i++];
printf("\tIP Address #%d: %s\n", i, inet_ntoa(addr));
}
}
else if (remoteHost->h_addrtype == AF_NETBIOS)
{
printf("NETBIOS address was returned\n");
}
}
return 0;
}
AFAIK, gethostbyname blocks.
WinSock often creates some helper threads though.
No, the Thread-local storage is unrelated to the startup of a new thread.
The thread may be needed due to thread-affinity issues with sub-operations of the GetHostByName API, such as the need to use asynchronous callbacks without affecting the calling thread's re-entrancy.
Or it may be a lazy initialization feature of WinSock where a daemon thread needed for a subset of WinSock operations is needed, and this was the first API to require the daemon.
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