Add Visual C++ property sheets using CMake
I'm currently porting a gcc project to Visual C++. It's defined in a CMake file, and I have created a Visual C++ property sheet to aid in compatibility (GccCompat.props). Everytime the Visual C++ project files are regenerated by CMake, the property sheet has to be added manually, since I d开发者_C百科on't know how to add it automatically. So, the question is:
How can I tell CMake to add a property sheet to the generated Visual C++ solution?
This functionality has made it into the nightly build of CMake (https://gitlab.kitware.com/cmake/cmake/commit/e390991846825799e619e072a28f1da58b7c89ba), although not into a stable release yet. Theoretically, it will be in the next release, and CMake releases are made relatively frequently.
To use, you would set the VS_USER_PROPS
property on a target. Eg. set_target_properties(foo PROPERTIES VS_USER_PROPS "${props_file}")
.
However, it doesn't appear that you can use multiple property sheets with this option, and, it replaces the default user property file ($(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props
). To workaround this, property sheets can include other property sheets, so, you could make a 'master' property sheet which includes any other property sheets that you would like to use (including the default user property sheet).
This question is a little bit old but I have recently stumbled upon the same problem while integrating GStreamer into my project. GStreamer comes with a set of extremely well prepared and high quality Property Sheets and I wanted to use them instead of hacking things around in CMake.
Fortunately, this issue is only limited to Windows and Visual Studio. So here's my solution:
The idea is to use Visual Studio's .user file feature. CMake does not generate this file so it's pretty safe to generate it at configure-time. At configure time you may generate a file that has the EXACT name as your project file but ends with a .user extension.
Partial Solution:
If your project file is named my_project.vcxproj
, you need to create another file next to it called my_project.vcxproj.user
. According to MSDN:
A user file (.vcxproj.user) stores user-specific properties, for example, debugging and deployment settings. The vcxproj.user file applies to all projects for a particular user.
The contents of this file for importing property sheets is something like this:
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="/path/to/sheet1.props" />
<Import Project="/path/to/sheet2.props" />
</Project>
Not flawless, but works until CMake starts supporting property sheets. The file can be created by using CMake's file
command at configure-time.
Potential Caveat:
I have noticed when I add property sheets this way, sometimes they do not show in the Property Manager window (might be a bug in Visual Studio Community 2013) but they always are imported properly and dependencies are resolved correctly.
Not sure which properties you need. A few could be set directly in CMake, like in this example for multiple configurations:
set (CMAKE_CONFIGURATION_TYPES "A;B;C;D" CACHE STRING "Configurations" FORCE)
foreach( OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES} )
set (CMAKE_CXX_FLAGS_${OUTPUTCONFIG} "/ZI /Od")
set (CMAKE_EXE_LINKER_FLAGS_${OUTPUTCONFIG} "/debug")
endforeach( OUTPUTCONFIG CMAKE_CONFIGURATION_TYPES )
Apart from variables listed here, I think CMake has no possibility to attach property sheets.
in my master props file main.props:
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
then, in CMakeLists.txt:
set_target_properties(foo PROPERTIES VS_USER_PROPS "main.props")
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