Issue with CGEventTapCreate() call
I'm trying to register for global key events using this code :
void function()
{
CFMachPortRef keyUpEventTap = CGEventTapCreate(kCGHIDEventTap,kCGHeadInsertEventTap,kCGEventTapOptionListenOnly,CGEventMaskBit(kCGEventKeyUp),&keyUpCallback,NULL);
CFRunLoopSourceRef keyUpRunLoopSourceRef = CFMachPortCreateRunLoopSource(NULL, keyUpEventTap, 0);
CFRelease(keyUpEventTap);
CFRunLoopAddSource(CFRunLoopGetCurrent(), keyUpRunLoopSourceRef, kCFRunLoopDefaultMode);
CFRelease(keyUpRunLoopSourceRef);
}
The application crashes while executing CFMachPortCreateRunLoopSource() call. I think the crash is because of CGEventMaskBit(kCGEventKeyUp) when I create an event tap.
But if I create event tap using CGEventTapCreate(kCGHIDEventTap,kCGHeadInsertEventT开发者_StackOverflow社区ap,kCGEventTapOptionListenOnly,CGEventMaskBit(kCGEventFlagsChanged),&keyUpCallback,NULL)
, the application works fine. It does not crash. I'm getting callbacks when any modifier key is pressed. But I need to get callbacks for delete key pressed.
Any ideas?
Thanks,
Dheeraj.
I think you need special permission to register for keyboard events. I forget off hand what that is, but to test it run the program as root and see if it still crashes.
Edit:
According to this article you must either run the program as root or enable assistive devices.
The crash may just be because CGEventTapCreate returns NULL.
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