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about TranslateTransform and RenderTransformOrigin

I am using Silverlight 3.0 + .Net 3.5 + VSTS 2008 + C# to silverlight application.

I want to learn Trans开发者_C百科lateTransform and RenderTransformOrigin, could anyone recommend me some tutorials? I am a newbie of this area. And I did not find anything which is good to learn for a newbie from MSDN (correct me if there are some good stuff). :-)

BTW: I am headache about the coordination transformation matrix, it is great if the tutorial could cover this topic.

EDIT: here is the code which I am confused.

    <Grid Margin="-1,0,100,0" x:Name="controlsContainer" Height="35" RenderTransformOrigin="0.5,0.5" VerticalAlignment="Bottom">
        <Grid.RenderTransform>
            <TransformGroup>
                <ScaleTransform/>
                <SkewTransform/>
                <RotateTransform/>
                <TranslateTransform Y="0"/>
            </TransformGroup>
        </Grid.RenderTransform>
        <Rectangle Margin="0,0,0,0" Height="35" VerticalAlignment="Top" Fill="#97000000" Stroke="#00000000" RenderTransformOrigin="0.5,0.5"/>
        <VideoPlayer:mediaControl Height="35" Margin="1,0,0,0" HorizontalAlignment="Stretch" VerticalAlignment="Top" x:Name="mediaControls" Visibility="Visible"/>
    </Grid>


First of all translation does not use an origin so the RenderTransformOrigin does not apply to a TranslateTransform.

To learn about transforms why not try them out? Place a shape two times in a grid, and let the top one be transparent. Then transform the top shap and view the effect. Here I have rotated a rectangle by 45 degrees around the center of the rectangle.

<Grid Background="White">
  <Rectangle Width="50" Height="50" Fill="Black"/>
  <Rectangle Width="50" Height="50" Fill="Red" Opacity="0.5"
      RenderTransformOrigin="0.5, 0.5">
    <Rectangle.RenderTransform>
      <RotateTransform Angle="45"/>
    </Rectangle.RenderTransform>
  </Rectangle>
</Grid>

about TranslateTransform and RenderTransformOrigin


Translate is specifically referred to by MSDN as Move. Refer to section to get a visual understanding of Transformations and Coordinate Systems.

Moves (translates) an element by the specified X and Y amounts.

alt text http://i.msdn.microsoft.com/dynimg/IC212086.png

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