C problem, left of '->' must point to class/struct/union/generic type?
Trying to understand why this doesn't work. I keep getting the following errors: left of '->nextNode' must point to class/struct/union/generic type
(Also all the 开发者_如何学Pythonlines with a -> in the function new_math_struct)Header file
#ifndef MSTRUCT_H
#define MSTRUCT_H
#define PLUS 0
#define MINUS 1
#define DIVIDE 2
#define MULTIPLY 3
#define NUMBER 4
typedef struct math_struct
{
int type_of_value;
int value;
int sum;
int is_used;
struct math_struct* nextNode;
} ;
typedef struct math_struct* math_struct_ptr;
#endif
C file
int get_input(math_struct_ptr* startNode)
{
/* character, input by the user */
char input_ch;
char* input_ptr;
math_struct_ptr* ptr;
math_struct_ptr* previousNode;
input_ptr = &input_ch;
previousNode = startNode;
/* as long as input is not ok */
while (1)
{
input_ch = get_input_character();
if (input_ch == ',') // Carrage return
return 1;
else if (input_ch == '.') // Illegal character
return 0;
if (input_ch == '+')
ptr = new_math_struct(PLUS, 0);
else if (input_ch == '-')
ptr = new_math_struct(MINUS, 0);
else if (input_ch == '/')
ptr = new_math_struct(DIVIDE, 0);
else if (input_ch == '*')
ptr = new_math_struct(MULTIPLY, 0);
else
ptr = new_math_struct(NUMBER, atoi(input_ptr));
if (startNode == NULL)
{
startNode = previousNode = ptr;
}
else
{
previousNode->nextNode = ptr;
previousNode = ptr;
}
}
return 0;
}
math_struct_ptr* new_math_struct(int symbol, int value)
{
math_struct_ptr* ptr;
ptr = (math_struct_ptr*)malloc(sizeof(math_struct_ptr));
ptr->type_of_value = symbol;
ptr->value = value;
ptr->sum = 0;
ptr->is_used = 0;
return ptr;
}
char get_input_character()
{
/* character, input by the user */
char input_ch;
/* get the character */
scanf("%c", &input_ch);
if (input_ch == '+' || input_ch == '-' || input_ch == '*' || input_ch == '/' || input_ch == ')')
return input_ch; // A special character
else if (input_ch == '\n')
return ','; // A carrage return
else if (input_ch < '0' || input_ch > '9')
return '.'; // Not a number
else
return input_ch; // Number
}
The header for the C file just contains a reference to the struct header and the definitions of the functions. Language C.
Since your math_struct_ptr
already contains the pointer declarator, you don't need to specify it at the point of use. Drop the *
:
math_struct_ptr ptr;
Or write
struct math_struct *ptr;
math_struct_ptr* is a math_struct** - you're creating a pointer to a pointer with nested stars there. The advantage of your typedef is that you don't have to put a * after math_struct_ptr, so you can just leave that out
You typedef
typedef struct math_struct* math_struct_ptr;
So if you use math_struct_ptr*
, you get a pointer to a pointer. You probably just want math_struct_ptr
in that case. I would not hide the pointer with typedef
, but I see many people do that. I find it just confusing. It's probably a matter of taste.
They way you're typedef resolves, you will be using:
struct math_struct * *
rather than
struct math_struct *
Just use the math_struct_ptr typedef directly.
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