PHP OO vs Procedure with AJAX
I currently have a AJAX heavy(almost everything) intranet webapp for a business开发者_JAVA技巧. It is highly modularized(components and modules ala Joomla), with plenty of folders and files. ~ 80-100 different viewing pages (each very unique in it's own sense) on last count and will likely to increase in the near future.
I based around the design around commands and screens, the client request a command and sends the required data and receives the data that is displayed via javascript on the screen.
That said, there are generally two types of files, a display files with html, javascript, and a little php for templating. And also a php backend file with a single switch statement with actions such as, save, update and delete and maybe other function. Several pages/screens may use the same php backend.
Recently, I have been adding an server sided undo function that requires me to reuse some code. So, I took the chance to try out OOP but I notice that some functions are so simple, that creating a class, retrieving all the data then update all the related rows on the database seems like overkill for a simple action as speed is quite critical. Also I noticed there is only one class in an entire file.
So, what if the entire php is a class. So, between creating a class and methods, and using global variables and functions. Which is faster?
Writing object oriented PHP will not affect your performance at all. If you use extensions like Zend Optimizer, it can even work faster.
So, there's really no reason not to use the much cleaner and more easily maintainable object oriented paradigm in PHP.
Writing purely procedural code may even lead to a performance drop since optimizations can be much harder and small details that eat up execution time are more likely to occur in such a messy environment.
The question is misguided. The problem is not one of speed, it's one of code organization. Using only global functions and variables, and lots of them, it'll get harder and harder to avoid naming conflicts and keep everything organized. Classes help you package and abstract things. Execution speed is a secondary concern, and in most cases won't increase noticeably, if at all. Development speed though can increase significantly over time, since you'll have to deal less with conflicts.
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