std::ostream interface to an OLE IStream
I have a Visual Studio 2008 C++ application using IStreams. I would like to use the IStream connection in a std::ostream
. Something like this:
IStream* stream = /*create valid IStream instance...*/;
IStreamBuf< WIN32_FIND_DATA > sb( stream );
std::ostream os( &sb );
WIN32_FIND_DATA d = { 0 };
// 开发者_如何学运维send the structure along the IStream
os << d;
To accomplish this, I've implemented the following code:
template< class _CharT, class _Traits >
inline std::basic_ostream< _CharT, _Traits >&
operator<<( std::basic_ostream< _CharT, _Traits >& os, const WIN32_FIND_DATA& i )
{
const _CharT* c = reinterpret_cast< const _CharT* >( &i );
const _CharT* const end = c + sizeof( WIN32_FIND_DATA ) / sizeof( _CharT );
for( c; c < end; ++c ) os << *c;
return os;
}
template< typename T >
class IStreamBuf : public std::streambuf
{
public:
IStreamBuf( IStream* stream ) : stream_( stream )
{
setp( reinterpret_cast< char* >( &buffer_ ),
reinterpret_cast< char* >( &buffer_ ) + sizeof( buffer_ ) );
};
virtual ~IStreamBuf()
{
sync();
};
protected:
traits_type::int_type FlushBuffer()
{
int bytes = std::min< int >( pptr() - pbase(), sizeof( buffer_ ) );
DWORD written = 0;
HRESULT hr = stream_->Write( &buffer_, bytes, &written );
if( FAILED( hr ) )
{
return traits_type::eof();
}
pbump( -bytes );
return bytes;
};
virtual int sync()
{
if( FlushBuffer() == traits_type::eof() )
return -1;
return 0;
};
traits_type::int_type overflow( traits_type::int_type ch )
{
if( FlushBuffer() == traits_type::eof() )
return traits_type::eof();
if( ch != traits_type::eof() )
{
*pptr() = ch;
pbump( 1 );
}
return ch;
};
private:
/// data queued up to be sent
T buffer_;
/// output stream
IStream* stream_;
}; // class IStreamBuf
Yes, the code compiles and seems to work, but I've not had the pleasure of implementing a std::streambuf
before. So, I'd just like to know if it's correct and complete.
Thanks, PaulH
Here's an implementation I wrote a while ago: https://github.com/senderista/UnbufferedOLEStreamBuf
For the most part you just need to mechanically translate between STL and Windows/COM types. This translation is tedious and error-prone, though, so you would probably be best off using the implementation I linked. It's only 150 lines, it was used in a production application, and there are few places for bugs to hide.
Since apparently links in answers are cause for deletion, here's the code in its entirety:
//Copyright (c) 2010 Tobin Baker
//
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files (the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions:
//
//The above copyright notice and this permission notice shall be included in
//all copies or substantial portions of the Software.
//
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
//THE SOFTWARE.
#include <ios>
#include <streambuf>
#include <windows.h>
// Read-write unbuffered streambuf implementation which uses no
// internal buffers (conventional wisdom says this can't be done
// except for write-only streams, but I adapted Matt Austern's example
// from http://www.drdobbs.com/184401305).
class UnbufferedOLEStreamBuf : public std::streambuf {
public:
UnbufferedOLEStreamBuf(IStream *stream, std::ios_base::openmode which = std::ios_base::in | std::ios_base::out);
~UnbufferedOLEStreamBuf();
protected:
virtual int overflow(int ch = traits_type::eof());
virtual int underflow();
virtual int uflow();
virtual int pbackfail(int ch = traits_type::eof());
virtual int sync();
virtual std::streampos seekpos(std::streampos sp, std::ios_base::openmode which = std::ios_base::in | std::ios_base::out);
virtual std::streampos seekoff(std::streamoff off, std::ios_base::seekdir way, std::ios_base::openmode which = std::ios_base::in | std::ios_base::out);
virtual std::streamsize xsgetn(char *s, std::streamsize n);
virtual std::streamsize xsputn(const char *s, std::streamsize n);
virtual std::streamsize showmanyc();
private:
IStream *stream_;
bool readOnly_;
bool backup();
};
UnbufferedOLEStreamBuf::UnbufferedOLEStreamBuf(IStream *stream, std::ios_base::openmode which)
: std::streambuf(), stream_(stream), readOnly_(!(which & std::ios_base::out)) {}
UnbufferedOLEStreamBuf::~UnbufferedOLEStreamBuf() { if (!readOnly_) UnbufferedOLEStreamBuf::sync(); }
bool UnbufferedOLEStreamBuf::backup() {
LARGE_INTEGER liMove;
liMove.QuadPart = -1LL;
return SUCCEEDED(stream_->Seek(liMove, STREAM_SEEK_CUR, NULL));
}
int UnbufferedOLEStreamBuf::overflow(int ch) {
if (ch != traits_type::eof()) {
if (SUCCEEDED(stream_->Write(&ch, 1, NULL))) {
return ch;
}
}
return traits_type::eof();
}
int UnbufferedOLEStreamBuf::underflow() {
char ch = UnbufferedOLEStreamBuf::uflow();
if (ch != traits_type::eof()) {
ch = backup() ? ch : traits_type::eof();
}
return ch;
}
int UnbufferedOLEStreamBuf::uflow() {
char ch;
ULONG cbRead;
// S_FALSE indicates we've reached end of stream
return (S_OK == stream_->Read(&ch, 1, &cbRead))
? ch : traits_type::eof();
}
int UnbufferedOLEStreamBuf::pbackfail(int ch) {
if (ch != traits_type::eof()) {
ch = backup() ? ch : traits_type::eof();
}
return ch;
}
int UnbufferedOLEStreamBuf::sync() {
return SUCCEEDED(stream_->Commit(STGC_DEFAULT)) ? 0 : -1;
}
std::ios::streampos UnbufferedOLEStreamBuf::seekpos(std::ios::streampos sp, std::ios_base::openmode which) {
LARGE_INTEGER liMove;
liMove.QuadPart = sp;
return SUCCEEDED(stream_->Seek(liMove, STREAM_SEEK_SET, NULL)) ? sp : -1;
}
std::streampos UnbufferedOLEStreamBuf::seekoff(std::streamoff off, std::ios_base::seekdir way, std::ios_base::openmode which) {
STREAM_SEEK sk;
switch (way) {
case std::ios_base::beg: sk = STREAM_SEEK_SET; break;
case std::ios_base::cur: sk = STREAM_SEEK_CUR; break;
case std::ios_base::end: sk = STREAM_SEEK_END; break;
default: return -1;
}
LARGE_INTEGER liMove;
liMove.QuadPart = static_cast<LONGLONG>(off);
ULARGE_INTEGER uliNewPos;
return SUCCEEDED(stream_->Seek(liMove, sk, &uliNewPos))
? static_cast<std::streampos>(uliNewPos.QuadPart) : -1;
}
std::streamsize UnbufferedOLEStreamBuf::xsgetn(char *s, std::streamsize n) {
ULONG cbRead;
return SUCCEEDED(stream_->Read(s, static_cast<ULONG>(n), &cbRead))
? static_cast<std::streamsize>(cbRead) : 0;
}
std::streamsize UnbufferedOLEStreamBuf::xsputn(const char *s, std::streamsize n) {
ULONG cbWritten;
return SUCCEEDED(stream_->Write(s, static_cast<ULONG>(n), &cbWritten))
? static_cast<std::streamsize>(cbWritten) : 0;
}
std::streamsize UnbufferedOLEStreamBuf::showmanyc() {
STATSTG stat;
if (SUCCEEDED(stream_->Stat(&stat, STATFLAG_NONAME))) {
std::streampos lastPos = static_cast<std::streampos>(stat.cbSize.QuadPart - 1);
LARGE_INTEGER liMove;
liMove.QuadPart = 0LL;
ULARGE_INTEGER uliNewPos;
if (SUCCEEDED(stream_->Seek(liMove, STREAM_SEEK_CUR, &uliNewPos))) {
return std::max<std::streamsize>(lastPos - static_cast<std::streampos>(uliNewPos.QuadPart), 0);
}
}
return 0;
}
std::streambuf* StdStreamBufFromOLEStream(IStream *pStream, std::ios_base::openmode which)
{
return new (std::nothrow) UnbufferedOLEStreamBuf(pStream, which);
}
Hope this helps.
My suggestion would be to use Boost.IOStreams
Device
to wrap the IStream
. It takes care of all of the C++ IO streams stuff so that you do not have to.
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