C# Image saving from onPaint method
Hi anyone knows how to save an image from the rectangle i created?
protected override void OnPaint(PaintEventArgs e)
{
Bitmap bitmap =开发者_C百科 new Bitmap(@"Pictures/testing.jpg");
Image img = bitmap;
int width = testing.Width / 3;
int height = testing.Height / 3;
Rectangle destrect = new Rectangle(0, 0, width, height);
GraphicsUnit units = GraphicsUnit.Pixel;
System.Drawing.Imaging.ImageAttributes imageAttr= new System.Drawing.Imaging.ImageAttributes();
//1.1.jpg//
//e.Graphics.DrawImage(img,destrect,0,0, width, height, units, imageAttr);
//1.2.jpg//
e.Graphics.DrawImage(img, destrect, width, 0,width, height, units, imageAttr);
base.OnPaint(e);
}
I have the desired image that is cropped but i don't know how to save .. Would greatly appreciate any help .
anyhow, i got it myself, this is the simple one on button click event.
private void button1_Click(object sender, EventArgs e) { Bitmap lol = new Bitmap(100, 100); ;
GraphicsUnit units = GraphicsUnit.Pixel;
System.Drawing.Imaging.ImageAttributes imageAttr = new System.Drawing.Imaging.ImageAttributes();
Graphics gx = Graphics.FromImage(lol);
int width = testing.Width / 3;
int height = testing.Height / 3;
Rectangle destrect1 = new Rectangle(0, 0, width, height);
//1.1.jpg//
gx.DrawImage(testing, destrect1, 0, 0, width, height, units, imageAttr);
pictureBox2.Image = lol;
lol.Save(@"Pictures\\hahaha.jpg", System.Drawing.Imaging.ImageFormat.Jpeg);
// pictureBox2.Image = gx.(lol);
}
where testing is my original bitmap image declared in constructor.
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