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In TFS 2010 how do you actually create a "ChangeSet"

I've been reading all this stuff about Changesets in TFS, and how you ca开发者_StackOverflown build and leave out changesets etc. this and that... check in a bunch of files into one Changeset.

But how do you physically do it? I see "Shelve changes" which I understand but I don't understand how you actually create a "Changeset" called "New Feature A" and check in all the files associated.


TFS creates a changeset every time you do a checkin. All the files that are checked in together are included in the changeset.

If you go on the link tab of a work item it allows you to search for change sets and associate them to the issue, but if you do the association at check-in time it will be much better. We have a rule that does not allow checkins without the association which forces the linking to happen correctly.


When you check in changed items the set of changes are aggregated to single entity called "Changeset"


a "Changeset" called "New Feature A"

Changesets don't have names, they have numbers (which are automatically assigned by the server). As Andrey points out, the act of checking in creates a changeset containing all the checked-in items.

For naming pieces of work, you want Work Items, which you create yourself and can be given names and whatever other details you want. When checking in a changeset, you can choose to Link it with one or more Work Items - that way, from the Work Item you can view all Linked changesets. You can even link (and unlink) changesets to (and from) Work Items after check-in.

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