Silverlight Custom Control in F# DefaultStyleKey
Wondering how to accomplish setting the Style xaml with the code in F#. The code is simple enough:
this.DefaultStyleKey <- typeof<MyControl>
In a C# project the build options allow you to mark the XAML as a resource custom build command of: MSBuild:Compile
I don't see it in the properties panel, so I tried to add it by hand to the project file myself...
Any ideas? The application loads - the custom control has no output (but the code executes).
Thanks
UPDATE:
I checked the manifests and the resource was included as expected between my project and the project I am porting... Looking for a next step.
UPDATE 2:
Well it may be included in the manifest OK - but it is not being "compiled" as the C# version of the project throws an error in the build process when I malform the XML while the F# version allows the malformed XML to be brought into the application.
UPDATE 3:
Loading the XAML is fine now (i guess) however I am having some issues with the properties of the control:
static member ItemsProperty : DependencyProperty =
DependencyProperty.Register(
"Items",
typeof<MyMenuItemCollection>,
typeof<MyMenu>,
null);
member this.Items
with get () : MyMenuItemCollection = this.GetValue(MyMenu.ItemsProperty) :?> MyMenuItemCollection
and set (value: MyMenuItemCollection) = this.SetValue(MyMenu.ItemsProperty, value);
The problem occurs on access:
for menuItem in this.Items do
let contentElement: FrameworkElement = menuItem.Content
where I get a null pointer exception on this.Items; however I have it initialized in the constructor:
do
开发者_高级运维 this.Items <- new CoolMenuItemCollection()
The C# style of compilation of XAML files is not supported by the F# tools for Visual Studio, so there is no way to get the same behavior as in C#. I think you have two options:
Create a C# project with XAML files and reference F# library which implements the core functionality (or reference C# library from F# and load user interface from the C# library in your F# application)
Use
XamlReader
object (see MSDN) and load the XAML file (embedded in resources in the simple way) programmatically. You won't get any of the C#-compiler generated features (e.g. named properties for all objects withx:Name
), but otherwise, it should work in the usual way.
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