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Longitudinal Redundancy Check fails

I have an application that decodes data from a magnetic stripe reader. But, I'm having difficulty getting my calculated LRC check byte to match the one on the cards. If I were to grab 3 cards each with 3 tracks, I would guess the algorithm below would work on 4 of the 9 tracks in those cards.

The algorithm I'm using looks like this (C#):

private static char GetLRC(string s, int start, int end)
{
    int result = 0;
    for (int i = start; i <= end; i++)
    {
        result ^= Convert.ToByte(s[i]);
    }
    return Convert.ToChar(result);
}

This is an example of track 3 data that fails the check. On this card, track 2 matched, but track 1 also failed.

   0 1 2 3 4 5 6 7  8 9 A B C D E F
00 3 4 4 4 4 4 4 4  4 4 4 5 5 5 5 5 
10 5 5 5 5 5 6 6 6  6 6 6 6 6 6 6 7 
20 7 7 7 7 7 7 7 7  7 8 8 8 8 8 8 8 
30 8 8 8 9 9 9 9 9  9 9 9 9 9 0 0 0 
40 0 0 0 0 0 0 0 1  2 3 4 1 1 1 1 1 
50 1 1 1 1 1 2 2 2  2 2 2 2 2 2 2 3 
60 3 3 3 3 3 3 3 3 

The sector delimiter is ';' and it ends with a '?'.

The LRC byte from this track is 0x30. Unfortunately, the algorithm above computes an LRC of 0x00 per the following calculation (apologies for its length. I want to be thorough):

00 ^ 3b = 3b ';'
3b ^ 33 = 08
08 ^ 34 = 3c
3c ^ 34 = 08
08 ^ 34 = 3c
3c ^ 34 = 08
08 ^ 34 = 3c
3c ^ 34 = 08
08 ^ 34 = 3c
3c ^ 34 = 08
08 ^ 34 = 3c
3c ^ 34 = 08
08 ^ 35 = 3d
3d ^ 35 = 08
08 ^ 35 = 3d
3d ^ 35 = 08
08 ^ 35 = 3d
3d ^ 35 = 08
08 ^ 35 = 3d
3d ^ 35 = 08
08 ^ 35 = 3d
3d ^ 35 = 08
08 ^ 36 = 3e
3e ^ 36 = 08
08 ^ 36 = 3e
3e ^ 36 = 08
08 ^ 36 = 3e
3e ^ 36 = 08
08 ^ 36 = 3e
3e ^ 36 = 08
08 ^ 36 = 3e
3e ^ 36 = 08
08 ^ 37 = 3f
3f ^ 37 = 08
08 ^ 37 = 3f
3f ^ 37 = 08
08 ^ 37 = 3f
3f ^ 37 = 08
08 ^ 37 = 3f
3f ^ 37 = 08
08 ^ 37 = 3f
3f ^ 37 = 08
08 ^ 38 = 30
30 ^ 38 = 08
08 ^ 38 = 30
30 ^ 38 = 08
08 ^ 38 = 30
30 ^ 38 = 08
08 ^ 38 = 30
30 ^ 38 = 08
08 ^ 38 = 30
30 ^ 38 = 08
08 ^ 39 = 31
31 ^ 39 = 08
08 ^ 39 = 31
31 ^ 39 = 08
08 ^ 39 = 31
31 ^ 39 = 08
08 ^ 39 = 31
31 ^ 39 = 08
08 ^ 39 = 31
31 ^ 39 = 08
08 ^ 30 = 38
38 ^ 30 = 08
08 ^ 30 = 38
38 ^ 30 = 08
08 ^ 30 = 38
38 ^ 30 = 08
08 ^ 30 = 38
38 ^ 30 = 08
08 ^ 30 = 38
38 ^ 30 = 08
08 ^ 31 = 39
39 ^ 32 = 0b
0b ^ 33 = 38
38 ^ 34 = 0c
0c ^ 31 = 3d
3d ^ 31 = 0c
0c ^ 31 = 3d
3d ^ 31 = 0c
0c ^ 31 = 3d
3d ^ 31 = 0c
0c ^ 31 = 3d
3d ^ 31 = 0c
0c ^ 31 = 3d
3d ^ 31 = 0c
0c ^ 32 = 3e
3e ^ 32 = 0c
0c ^ 32 = 3e
3e ^ 32 = 0c
0c ^ 32 = 3e
3e ^ 32 = 0c
0c ^ 32 = 3e
3e ^ 32 = 0c
0c ^ 32 = 3e
3e ^ 32 = 0c
0c ^ 33 = 3f
3f ^ 33 = 0c
0c ^ 33 = 3f
3f ^ 33 = 0c
0c ^ 33 = 3f
3f ^ 33 = 0c
0c ^ 33 = 3f
3f ^ 33 = 0c
0c ^ 33 = 3f
3f ^ 3f = 00 '?'

If anybody can point out how to fix my algorithm, I would appreciate it.

Thanks, PaulH


Edit:

So that you can see if I'm accidentally missing any bytes in my LRC calculation or including the wrong ones (the final '.' is actually a '\r'). The complete data from all three tracks:

   0 1 2 3 4 5 6 7  8 9 A B C D E F
00 % U V W X Y Z 0  1 2 3 4 5 6 7 8 
10 9 9 A B C D E F  G H I J K L M N 
20 O P Q R S T U V  W X Y Z 1 2 3 0 
30 1 2 3 4 5 6 7 8  9 A B C D E F G 
40 H I J K L M N O  P Q R S T ? 3 ; 
50 1 2 3 4 5 6 7 1  2 3 4 5 6 7 8 9 
60 0 1 2 3 4 5 6 7  8 9 0 1 2 3 4 5 
70 6 7 8 9 0 ? 5 ;  3 4 4 4 4 4 4 4 
80 4 4 4 5 5 5 5 5  5 5 5 5 5 6 6 6 
90 6 6 6 6 6 6 6 7  7 7 7 7 7 7 7 7 
A0 7 8 8 8 8 8 8 8  8 8 8 9 9 9 9 9 
B0 9 9 9 9 9 0 0 0  0 0 0 0 0 0 0 1 
C0 2 3 4 1 1 1 1 1  1 1 1 1 1 2 2 2 
D0 2 2 2 2 2 2 2 3  3 3 3 3 3 3 3 3 
E0 ? 0 .

The GetLRC() algorithm re-instrumented as suggested to only XOR bytes that appear an odd number of times:

private static char GetLRC(string s, int start, int end)
{
    int result = 0;

    byte cur_byte = Convert.ToByte(s[start]);

    int count = 0;
    for (int i = start; i <= end; i++)
    {
        byte b = Convert.ToByte(s[i]);
        if (cur_byte != b)
        {
            if (count % 2 != 0)
            {
                result ^= cur_byte;
            }
            cur_byte = b;
            count = 0;
开发者_如何转开发        }
        ++count;
    }

    if (count % 2 != 0)
    {
        result ^= cur_byte;
    }

    return Convert.ToChar(result);
}

The calculation steps taken by the new GetLRC() function:

00 ^ 3b = 3b ';'
3b ^ 33 = 08
08 ^ 31 = 39
39 ^ 32 = 0b
0b ^ 33 = 38
38 ^ 34 = 0c
0c ^ 33 = 3f
3f ^ 3f = 00 '?'

Question: Does the LRC byte come from the card itself or is it being added by the reader firmware? (i.e. perhaps this is a firmware bug)


Can I make a suggestion? Store your data as run lengths and only do the xor if the run length is odd - and then only do it once (runLength & 0x01) times. That will get rid of a ton of the worthless bit work and make it clearer on what is occuring. Doing that yields:


Run Lengths:
(01,3b)(01,33)(10,34)(10,35)(10,36)(10,37)(10,38)(10,39)(10,30)
(01,31)(01,32)(01,33)(01,34)(10,31)(10,32)(09,33)(1,3f)

Doing the even/odd thing gives:


3b ^ 33 ^ 31 ^ 32 ^ 33 ^ 34 ^ 33 ^ 3f
        08-->39-->0B-->38-->0C-->3F-->00

Much simpler and cleaner to look at. My guess is that looking at your data, that there is an extra 30 somewhere in your data stream or 1 short. Adding that extra 30 gets you your answer:


3b ^ 33 ^ 31 ^ 32 ^ 33 ^ 34 ^ 33 ^ 30 ^ 3F
        08-->39-->0B-->38-->0C-->3F-->0F-->30

Beyond that, I'll keep digging...

Can you add some asserts or other validation to your input parameters? I'd hate to see out of bounds start/end causing excitement and/or a null string. Also, is there a possibility of an off by one with start end? Inclusive/exclusive data range? That could account for an extra 0x030 at the end of your data from a 0 stored at the end of your track 3 being converted to a 0x30. Also, is there any possibility of having either corrupt data or a corrupt LRU? Obviously, this is the kind of thing your check is trying to catch. Perhaps it caught something?


Algorithm about LRC is corrected, but the format of data to calculate LRC maybe wrong. (it depends on your MSR reader)

There are two format of track define by ANSI/ISO (Alpha and BCD). The coding of binary is different to ASCII.

In this case, start sentinel is ';' ,so the format should be BCD. (Alpha start sentinel is '%')

LRC is use "Real track data" to calculate (not include parity bit),

Convert rule 
ASCII to BCD ->(ASCII - 0x30) 

    --Data Bits--    Parity 
    b1  b2  b3  b4   b5      Character  Function

    0   0   0   0    1        0 (0H)    Data
    1   0   0   0    0        1 (1H)      " 
    0   1   0   0    0        2 (2H)      " 
    1   1   0   0    1        3 (3H)      " 
    0   0   1   0    0        4 (4H)      " 
    1   0   1   0    1        5 (5H)      " 
    0   1   1   0    1        6 (6H)      " 
    1   1   1   0    0        7 (7H)      " 
    0   0   0   1    0        8 (8H)      " 
    1   0   0   1    1        9 (9H)      " 
    0   1   0   1    1        : (AH)    Control
    1   1   0   1    0        ; (BH)    Start Sentinel
    0   0   1   1    1        < (CH)    Control
    1   0   1   1    0        = (DH)    Field Separator
    0   1   1   1    0        > (EH)    Control
    1   1   1   1    1        ? (FH)    End Sentinel

In your sample,

  1. Convert ASCII track data to BCD format.
  2. Use BCD data to calculate LRC, the result is 0x00.
  3. Then convert LRC(BCD to ASCII), finally got LRC = 0x30.

P.S. ASCII convert to Alpha

    if(bASCII >= 0x20 && bASCII <= 0x5B)
    {
        return(bASCII - 0x20);
    }
    else if(bASCII >= 0x5C && bASCII <= 0x5F)
    {
        return(bASCII - 0x1F);
    }


Your algorithm doesn't match the LRC algorithm in Wikipedia's article. Are you sure you're using the correct algorithm?

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