c++ passing unknown type to a function and any Class type definition
I am trying to create a generic class to write and read Objects to开发者_Go百科/from file. Called it ActiveRecord class
only has one method, which saves the class itself:
void ActiveRecord::saveRecord(){
string fileName = "data.dat";
ofstream stream(fileName.c_str(), ios::out);
if (!stream) {
cerr << "Error opening file: " << fileName << endl;
exit(1);
}
stream.write(reinterpret_cast<const char *> (this), sizeof(ActiveRecord));
stream.close();
}
now I'm extending this class with User class:
class User : public ActiveRecord
{
public:
User(void);
~User(void);
string name;
string lastName;
};
to create and save the user I would like to do something like:
User user = User();
user.name = "John";
user.lastName = "Smith"
user.save();
how can I get this ActiveRecord::saveRecord() method to take any object, and class definition so it writes whatever i send it:
to look like:
void ActiveRecord::saveRecord(foo_instance, FooClass){
string fileName = "data.dat";
ofstream stream(fileName.c_str(), ios::out);
if (!stream) {
cerr << "Error opening file: " << fileName << endl;
exit(1);
}
stream.write(reinterpret_cast<const char *> (foo_instance), sizeof(FooClass));
stream.close();
}
and while we're at it, what is the default Object type in c++. eg. in objective-c it's id in java it's Object in AS3 it's Object what is it in C++??
stream.write(reinterpret_cast<const char *> (foo_instance), sizeof(FooClass));
This doesn't work. string
allocates its data on the heap (IIRC, when it's larger than 16chars). Your reinterpret cast will not include that heap data.
Don't reinvent the wheel, this is a non-trivial, but solved problem. Use Google Protocol Buffers, XML, or the boost serialization library.
What you have in mind is templates, but you can't "just serialize any object" because outside of POD (plain-old-data) types, their representation isn't obvious.
In addition, using sizeof(BaseClass)
with the User subclass will not work. It'll slice the subclass's member data off of the cast and not put it in the file.
And there is no "default Object type in c++".
What you are proposing doesn't do a deep serialization, you can't know in general what kind of resources the object holds onto.
To let it store any object, you would use a template function and delegate the actual storing to the class in question or a friend thereof (i.e. operator<<()
):
template<class T> void ActiveRecord::saveRecord(const T& foo) {
// ...
stream << foo;
// ...
}
For this to work you need to provide overloads for operator<<()
for the classes in question:
class Foo {
friend std::ostream& operator<<(std::ostream&, const Foo&);
// ...
int a, b;
// ...
};
std::ostream& operator<<(std::ostream& o, const Foo& f) {
o << f.a << f.b;
// ...
return o;
}
But as Stephen said, why not use proven solutions for the serialization instead of rolling your own?
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