C++0x lambda capture by value always const?
Is there any way to capture by value, and make the captured value non-const? I have a library functor that I would like to capture & call a method that is non-const but should be.
The following doesn't compile but making foo::operator() const fixes it.
struct foo
{
bool operator () ( const bool & a )
{
return a;
}
};
int _tmain(int argc, _TCHAR* argv[])
{
foo afoo;
auto bar = [=] () -> bool
{
afoo(true);
};
return 0;
}开发者_运维技巧
Use mutable.
auto bar = [=] () mutable -> bool ....
Without mutable you are declaring the operator () of the lambda object const.
There is alternative way to using mutable (solution proposed by Crazy Eddie).
With [=] your block captures all objects by values. You can use [&] to capture all objects by reference:
auto bar = [&] () -> bool
Or you can capture by reference only certain object [=, &afoo]:
auto bar = [=, &afoo] () -> bool
Refer to this page for fore details (Explanation section): http://en.cppreference.com/w/cpp/language/lambda
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