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Does using wxWidgets only for easier Win32 Programming make sense?

I'm writing a GUI Applikation which needs to use native Windows Controls. I'm also using a very exotic programming language with an otherwi开发者_如何学编程se complete runtime library. This means i have to write a GUI toolkit language binding anyway.

Without the benefits of being cross platform, C++ and having a lot of other non GUI stuff is it worth using wxWidgets? Will it save me time or will it i run into some problems resulting in the Wxwidgets cross platform abstractions.

I also tried to use MFC but the missing layout manager system (and the ones i checked after reading this question) is serious problem.


Okay after studying MFC and WX i went with a layer on top of MFC which eliminates the need of message maps and this strange "all has to be handled in the parent" stuff.

Took me about 15000 LOC and 6 weeks of work.


I think the primary compelling reason to ever use the WxWidgets library for Windows only code is you don't have a version of Visual Studio that has MFC. For instance, if you're using Visual C++ Express Edition, or some other free C++ tool.

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