OpenGL Cheat Sheet?
First of all, I need to clarify that I'm not after 开发者_JAVA技巧the OpenGL Quick Reference Sheet.
Has anyone come by a flow-chart-like cheat sheet for OpenGL rendering pipeline? I'm talking about the sheets like these:
If not, what's the closest I can get aside from the official quick reference sheet?
http://www.opengl.org/documentation/specs/version1.1/state.pdf
A bit outdated, but still quite valuable imo.
Mark Kilgard has a couple of those rendering pipeline charts in some of his recent talks on OpenGL 3 and 4.
http://www.slideshare.net/Mark_Kilgard
精彩评论