Why is there no Constant feature in Java?
I was trying to identify the reason behind constants in Java
I have learned that Java allows us to 开发者_运维知识库declare constants by using final
keyword.
My question is why didn't Java introduce a Constant (const
) feature. Since many people say it has come from C++, in C++ we have const
keyword.
Please share your thoughts.
Every time I go from heavy C++ coding to Java, it takes me a little while to adapt to the lack of const-correctness in Java. This usage of const
in C++ is much different than just declaring constant variables, if you didn't know. Essentially, it ensures that an object is immutable when accessed through a special kind of pointer called a const-pointer When in Java, in places where I'd normally want to return a const-pointer, I instead return a reference with an interface type containing only methods that shouldn't have side effects. Unfortunately, this isn't enforced by the langauge.
Wikipedia offers the following information on the subject:
Interestingly, the Java language specification regards const as a reserved keyword — i.e., one that cannot be used as variable identifier — but assigns no semantics to it. It is thought that the reservation of the keyword occurred to allow for an extension of the Java language to include C++-style const methods and pointer to const type. The enhancement request ticket in the Java Community Process for implementing const correctness in Java was closed in 2005, implying that const correctness will probably never find its way into the official Java specification.
What does const
mean
First, realize that the semantics of a "const" keyword means different things to different people:
- read-only reference - Java
final
semantics - reference variable itself cannot be reassigned to point to another instance (memory location), but the instance itself is modifiable - readable-only reference - C
const
pointer/reference semantics - means this reference cannot be used to modify the instance (e.g. cannot assign to instance variables, cannot invoke mutable methods) - affects the reference variable only, so a non-const reference pointing to the same instance could modify the instance - immutable object - means the instance itself cannot be modified - applies to instance, so any non-const reference would not be allowed or could not be used to modify the instance
- some combination of the the above?
- others?
Why or Why Not const
Second, if you really want to dig into some of the "pro" vs "con" arguments, see the discussion under this request for enhancement (RFE) "bug". This RFE requests a "readable-only reference"-type "const" feature. Opened in 1999 and then closed/rejected by Sun in 2005, the "const" topic was vigorously debated:
http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=4211070
While there are a lot of good arguments on both sides, some of the oft-cited (but not necessarily compelling or clear-cut) reasons against const
include:
- may have confusing semantics that may be misused and/or abused (see the What does
const
mean above) - may duplicate capability otherwise available (e.g. designing an immutable class, using an immutable interface)
- may be feature creep, leading to a need for other semantic changes such as support for passing objects by value
Before anyone tries to debate me about whether these are good or bad reasons, note that these are not my reasons. They are simply the "gist" of some of the reasons I gleaned from skimming the RFE discussion. I don't necessarily agree with them myself - I'm simply trying to cite why some people (not me) may feel a const
keyword may not be a good idea. Personally, I'd love more "const" semantics to be introduced to the language in an unambiguous manner.
const
in C++ does not mean that a value is a constant.
const
in C++ implies that the client of a contract undertakes not to alter its value.
Whether the value of a const
expression changes becomes more evident if you are in an environment which supports thread based concurrency.
As Java was designed from the start to support thread and lock concurrency, it didn't add to confusion by overloading the term to have the semantics that final
has.
eg:
#include <iostream>
int main ()
{
volatile const int x = 42;
std::cout << x << std::endl;
*const_cast<int*>(&x) = 7;
std::cout << x << std::endl;
return 0;
}
outputs 42 then 7.
Although x
marked as const
, as a non-const alias is created, x
is not a constant. Not every compiler requires volatile
for this behaviour (though every compiler is permitted to inline the constant)
With more complicated systems you get const/non-const aliases without use of const_cast
, so getting into the habit of thinking that const means something won't change becomes more and more dangerous. const
merely means that your code can't change it without a cast, not that the value is constant.
This is a bit of an old question, but I thought I would contribute my 2 cents anyway since this thread came up in conversation today.
This doesn't exactly answer why is there no const? but how to make your classes immutable. (Unfortunately I have not enough reputation yet to post as a comment to the accepted answer)
The way to guarantee immutability on an object is to design your classes more carefully to be immutable. This requires a bit more care than a mutable class.
This goes back to Josh Bloch's Effective Java Item 15 - Minimize Mutability. If you haven't read the book, pick up a copy and read it over a few times I guarantee it will up your figurative "java game".
In item 15 Bloch suggest that you should limit the mutability of classes to ensure the object's state.
To quote the book directly:
An immutable class is simply a class whose instances cannot be modified. All of the information contained in each instance is provided when it is created and is fixed for the lifetime of the object. The Java platform libraries contain many immutable classes, including String, the boxed primitive classes, and BigInte- ger and BigDecimal. There are many good reasons for this: Immutable classes are easier to design, implement, and use than mutable classes. They are less prone to error and are more secure.
Bloch then describes how to make your classes immutable, by following 5 simple rules:
- Don’t provide any methods that modify the object’s state (i.e., setters, aka mutators)
- Ensure that the class can’t be extended (this means declaring the class itself as
final
). - Make all fields
final
. - Make all fields
private
. - Ensure exclusive access to any mutable components. (by making defensive copies of the objects)
For more details I highly recommend picking up a copy of the book.
The C++ semantics of const
are very different from Java final
. If the designers had used const
it would have been unnecessarily confusing.
The fact that const
is a reserved word suggests that the designers had ideas for implementing const
, but they have since decided against it; see this closed bug. The stated reasons include that adding support for C++ style const
would cause compatibility problems.
There is a way to create "const" variables in Java, but only for specific classes. Just define a class with final properties and subclass it. Then use the base class where you would want to use "const". Likewise, if you need to use "const" methods, add them to the base class. The compiler will not allow you to modify what it thinks is the final methods of the base class, but it will read and call methods on the subclass.
You can use static final to create something that works similar to Const, I have used this in the past.
protected static final int cOTHER = 0;
protected static final int cRPM = 1;
protected static final int cSPEED = 2;
protected static final int cTPS = 3;
protected int DataItemEnum = 0;
public static final int INVALID_PIN = -1;
public static final int LED_PIN = 0;
There would be two ways to define constants - const
and static final
, with the exact same semantics. Furthermore static final
describes the behaviour better than const
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