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How can I implement the same behavior as Dictionary.TryGetValue

So, given then following code

type MyClass () =
  let items = Dictionary<string,int>()
  do 
    items.Add ("one",1)
    items.Add ("two",2)
    items.Add ("three",3)
  member this.TryGetValue (key,value) =
    items.TrygetValue (key,value)
let c = MyClass () 

let d = Dictionary<string,int> ()
d.Add ("one",1)
d.Add ("two",2)
d.Add ("three",3)

And the following test code

let r1,v1 = d.TryGetValue "one"
let r2,v2 = c.TryGetValue "one"

The r1,v1 line works fine. The r2,v2 line bombs; complaining c.TryGetValue must be given a tuple. Interestingly, in each line the signature of TryGetValue is different. How can I get my custom implementation to exhibit the same behavior as the BCL version? Or, asked another way, since F# has (implicitly) the concept of tuple parameters, curried parameters, and BCL parameters, and I know how to distinguish between curried and tuple-style, how can I force the third style (a la BCL methods)?

Let me 开发者_Python百科know if this is unclear.


TryGetValue has an out parameter, so you need to do the same in F# (via a byref marked with OutAttribute):

open System.Runtime.InteropServices 
type MyDict<'K,'V when 'K : equality>() =  // '
    let d = new System.Collections.Generic.Dictionary<'K,'V>()
    member this.TryGetValue(k : 'K, [<Out>] v: byref<'V>) =
        let ok, r = d.TryGetValue(k)
        if ok then
            v <- r
        ok            

let d = new MyDict<string,int>()
let ok, i = d.TryGetValue("hi")
let mutable j = 0
let ok2 = d.TryGetValue("hi", &j)

F# automagically lets you turn suffix out parameters into return values, so you just need to author a method that ends in an out parameter.


Personally, I have never liked the bool TryXXX(stringToParseOrKeyToLookup, out parsedInputOrLookupValue_DefaultIfParseFailsOrLookupNotFound) pattern used throughout the BCL. And while the F# trick of returning a tuple is nice, rarely if ever do I actually need the default value if a parse or lookup fails. Indeed, the Some/None pattern would be perfect (like Seq.tryFind):

type MyClass () =
  let items = System.Collections.Generic.Dictionary<string,int>()
  do 
    items.Add ("one",1)
    items.Add ("two",2)
    items.Add ("three",3)
  member this.TryGetValue (key) =
    match items.TryGetValue(key) with
        | (true, v) -> Some(v)
        | _ -> None

let c = MyClass()

let printKeyValue key =
    match c.TryGetValue(key) with
    | Some(value) -> printfn "key=%s, value=%i" key value
    | None -> printfn "key=%s, value=None" key

//> printKeyValue "three";;
//key=three, value=3
//val it : unit = ()
//> printKeyValue "four";;
//key=four, value=None
//val it : unit = ()
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