Problem with Marshalling char* in c#
I have a problem calling this function from a c++ DLL in c#
INT32 WINAPI PM_COM_GetText(INT32 TextId, char* pBuf, INT32 BufSize);
It writes a Text in a buffer for a given text id. I try to call it with the following c# code, but I constantly get an access violation and don't undrestand why:
public string GetText(Int32 TextId)
{
Int32 BufSize = 256;
StringBuilder Str = new StringBuilder(BufSize);
PM_COM_GetText(TextId, Str, BufSize);
return Str.ToString();
}
[DllImport("ComDll.dll", CharSet = CharSet.Ansi)]
private static extern Int32 PM_COM_GetText(Int32 TextId, StringBuilder Str, Int32 BufSize);
I don't see what's wrong, it looks to me 开发者_如何学Golike many other code snippets I found in the web.
Any ideas? Thanks in advance!
The StringBuilder Str
in the DllImport declaration looks strange to me. I'd suggest trying to make it a plain ol' string
.
Yep, string builder looks strange. Maybe char[]??? You should also check if actually those are not uints.
These kind if things (using int when you should use uint, lets say) will have no problem in C++ but will throw an exception in .net 2
Maybe try using out StringBuilder Str
or out string Str
Try making the StringBuilder
parameter a byte[]
and use
Encoding.UTF8.GetBytes("yourstring")
精彩评论