How do you change a drag-and-dropped image mid-drag?
So I want to drag an object from one source to multiple potential destinations. When the object is over each destination, I want开发者_高级运维 it to 'morph' into a different image. Is there a straightforward way to do this from the NSDragSource perspective?
You can do so by using enumerateDraggingItemsWithOptions:
method of NSDraggingInfo
in your dragging destination's handler methods (i.e. - your implementation of NSDraggingDestination
protocol).
For example:
- (NSDragOperation)draggingUpdated:(id < NSDraggingInfo >)sender
{
NSImage* newDragImage = <take it from wherever>;
[sender enumerateDraggingItemsWithOptions:0
forView:sender.draggingSource
classes:[NSArray arrayWithObject:[NSPasteboardItem class]]
searchOptions:nil
usingBlock:^(NSDraggingItem *draggingItem, NSInteger idx, BOOL *stop) {
NSRect theFrame = draggingItem.draggingFrame;
theFrame.size = newDragImage.size;
[draggingItem setDraggingFrame:theFrame contents:newDragImage];
*stop = NO;
}];
}
Joshua Nozzi has posted a great way to do this: http://joshua.nozzi.name/2009/10/jlndrageffectmanager/
There's no way to do this using just the drag source APIs.
If you look at Interface Builder it does something similar to what you want. When you drag a button out of the library the button animates in the middle of the drag.
According to most people the way Apple is doing this is by making the drag image a small transparent image. Then they create a Window and have it follow the mouse. You can then use the window to do any type of animation you want.
Check out NSDraggingInfo's enumerateDraggingItemsWithOptions method.
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