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Various country's "currency decimal places width" in the iPhone-SDK

I read about 开发者_JAVA技巧NSLocaleCurrencySymbol, but where would I find the variable used to determine the "number of decimal places" used in a country's currency?

I.E. In the USA, it's common to see dollar amounts written with 2 decimal places: $1.23

What about many other countries?


There are a number of other countries that display a different number of decimal places. 2 is the majority, 0 (no cents in their currency, e.g., Japan) is the largest minority, 3 is used in just a few. No other number that I know off. When exchange rates are quoted, more decimals are typically used. The currencies with 0 and 3 that I'm aware of are shown below.

The ISO currency codes can be found at: http://www.iso.org/iso/support/currency_codes_list-1.htm http://en.wikipedia.org/wiki/ISO_4217 or http://www.currency-iso.org/en/home/tables/table-a1.html.

ISO Code           Currency Decimal places

ADP Andoran Peseta 0
AFA Afghani Afghani 0
BEF Belgian franc 0
BHD Bahraini dinar 3
BIF Burundi franc 0
BYB Belorussian rubel (old) 0
BYR Belorussian rubel (new) 0 
CLP Chilean peso 0
COP Colombian peso 0
DJF Djibouti franc 0
ECS Ecuadorian sucre 0
ESP Spanish peseta 0
GNF Guinea franc 0
GRD Greek drachma 0
HUF Hungarian forint 0
IDR Indonesian rupiah 0
IQD Iraqui dinar 3
ITL Italian lira 0
JOD Jordan dinar 3
JPY Japanese yen 0
KMF Comoros franc 0
KRW South Korean won 0
KWD Kuwaiti dinar 3
LAK Laos new kip 0
LUF Luxembourg franc 0
LYD Libyan dinar 3
MGF Madagascan franc 0
MZM Mozambique metical 0
OMR Omani rial 3
PTE Portugese escudo 0
PYG Paraguay guarani 0
ROL Roumanian Lei 0
RWF Rwanda franc 0
TJR Tadzhikistani rubel 0
TMM Turkmenistani manat 0
TND Tunesian dinar 3
TPE Timor escudo 0
TRL Turkish lira 0
TWD New Taiwan dollar 0
UGX Uganda shilling 0
VND Vietnamese dong 0
VUV Vanuata vatu 0
XAF CFA Franc BEAC 0
XOF CFA Franc BCEAO 0
XPF CFP Franc 0


In iOS 6 (and possibly earlier) you can find out the number of digits after the decimal place of a currency from the minimumFractionDigits property of an NSNumberFormatter set to the correct locale:

void (^currency_test)(NSString *) = ^(NSString *locale) {
    NSNumberFormatter *formatter = [[NSNumberFormatter alloc] init];
    [formatter setLocale:[[NSLocale alloc] initWithLocaleIdentifier:locale]];
    [formatter setNumberStyle:NSNumberFormatterCurrencyStyle];
    NSLog(@"%@: %@ (minimumFractionDigits = %d)", locale, [formatter stringFromNumber:@(1000)], [formatter minimumFractionDigits]);
};

currency_test(@"en_US");
currency_test(@"nl_NL");
currency_test(@"de_DE");
currency_test(@"fr_FR");
currency_test(@"jp_JP");
currency_test(@"ar_JO");

en_US: $1,000.00 (minimumFractionDigits = 2)
nl_NL: € 1.000,00 (minimumFractionDigits = 2)
de_DE: 1.000,00 € (minimumFractionDigits = 2)
jp_JP: ¥ 1000 (minimumFractionDigits = 0)
ar_JO: ١٠٠٠٫٠٠٠ د.أ.‏ (minimumFractionDigits = 3)

Note that you must call [formatter setNumberStyle:NSNumberFormatterCurrencyStyle] before the minimumFractionDigits property is populated with the correct value (that one only took me half an hour to work out!)


http://cldr.unicode.org/

This has much of what you're looking for.


Bulding on Robert Atkins' answer, it is possible to do the same thing on .NET. To test this code, create a Console App project and replace Program.cs with this:

using System;
using System.Globalization;
using System.Linq;

namespace ConsoleApplication
{
    class Program
    {
        static void Main(string[] args)
        {
            decimal amount = 100.123M;

            Console.WriteLine(GetNumberOfDecimales("USD", 2));     // 2
            Console.WriteLine(GetNumberOfDecimales("EUR", 2));     // 2
            Console.WriteLine(GetNumberOfDecimales("JPY", 2));     // 0
            Console.WriteLine(GetNumberOfDecimales("BHD", 2));     // 3
            Console.WriteLine(GetNumberOfDecimales("___", 2));     // 2

            Console.WriteLine(LocalizeAmount(amount, "USD"));   // 100.12
            Console.WriteLine(LocalizeAmount(amount, "EUR"));   // 100.12
            Console.WriteLine(LocalizeAmount(amount, "JPY"));   // 100
            Console.WriteLine(LocalizeAmount(amount, "BHD"));   // 100.123
            Console.WriteLine(LocalizeAmount(amount, "___"));   // 100.12
        }

        /// <summary>
        /// 
        ///     Returns an amount with the correct number of decimals for the given currency.
        ///     The amount is rounded.
        ///     
        ///     Ex.: 
        ///         100.555 JPY => 101
        ///         100.555 USD => 100.56
        /// 
        /// </summary>
        static public string LocalizeAmount(decimal amount, string currencyCode)
        {
            var formatString = String.Concat("{0:F", GetNumberOfDecimales(currencyCode, 2), "}");      // {0:F2} for example
            return String.Format(formatString, amount);
        }

        /// <summary>
        /// 
        ///     Returns the number of decimal places for a currency.
        /// 
        ///     Ex.: 
        ///         JPY => 0
        ///         USD => 2
        ///         
        /// </summary>
        static public int GetNumberOfDecimales(string currencyCode, int defaultValue = 2)
        {
            var cultureInfo = GetFirstCultureInfoByCurrencySymbol(currencyCode);
            return cultureInfo?.NumberFormat?.CurrencyDecimalDigits ?? defaultValue;
        }

        static private CultureInfo GetFirstCultureInfoByCurrencySymbol(string currencySymbol)
        {
            if (string.IsNullOrWhiteSpace(currencySymbol))
                throw new ArgumentNullException("A valid currency must be provided.");

            return CultureInfo.GetCultures(CultureTypes.SpecificCultures)
                              .FirstOrDefault(x => new RegionInfo(x.LCID).ISOCurrencySymbol == currencySymbol);
        }
    }
}
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