UIScrollview with two images - Keeping 1 image zoomable and 1 image static (fixed size)
I have a UIView
which contains a zoomable UIImageView
and also another semitransparent UIView
on top of that.
What I am trying to achieve is to be able to zoom the UIImageView
while keeping the semitransparent view static and not zoomed.
If I add the semitransparent UIView
on top of the UIImageView
(which is added to the UIScrollView
), everything zooms. However, if I add both as subviews to the base UIView
, the touches only get tracked is the semitransparent UIView
since its the last one added.
I do need control to reside first at the semitransparent UIView
for the touches since I may want to resize the semitransparent view. However, I'd like to pass control of the touches to the UIScrollView
if two fingers are used. Is there anyway for me to achieve this? The nextresponder doesn't seem to work. I also tried to use hittest in addition to subclassing UIWindow
, but the base UIView
needs to push/pop navigation controlling ability so I don't think I can subclass UIWindow
to push onto the navigat开发者_运维技巧ion stack.
Any help would be appreciated.
Thanks,
Winston
Hm.. you can try this hierarchy (possibly subclasses):
UIView (container)
> UIView (semitransparent overlay)
> UIScrollview
- UIView (zoomable content)
Like this, the overlay does not scale.
The tricky thing then is the user interaction on multiple layers. Its easy if there are areas in your overlay that should not detect user touches, for that you just set the UIView property 'userInteractionEnabled' to 'NO' for the view parts where touches should be 'forwarded' to the underlaying layers.
But if I get you right, you need something more complicated. You probably could set up some kind of master-touch-controller in the container UIView, that finds out what is happening and then calls certain methods of its subviews / forwards the events. I don't know all the exact methods you need to override/implement in the container, but check out the tapZoom demo from the ScrollView Suite sample code. It's a pretty nice example there.
Just out of curiosity, may I ask what this interaction model is used for?
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