CultureNotFoundException: Only the invariant culture is supported in globalization-invariant mode
I created a simple console app in.NET6 to deal with decimals.
My project setting must be like this: (it should be <InvariantGlobalization>true</InvariantGlobalization>
)
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<InvariantGlobalization>true</InvariantGlobalization>
</PropertyGroup>
and my program.cs file is like this:
using System.Globalization;
public static class Program
{
private static readonly CultureInfo DecimalSeparator = new CultureInfo("en-US")
{
NumberFormat = new NumberFormatInfo { CurrencyDecimalSeparator = ".", CurrencyGroupSeparator = "," }
};
public static void Main(string[] args)
{
var mycultureInfo = DecimalSeparator;
}
}
After running the program, I got an exception:
System.TypeInitializationException: 'T开发者_运维百科he type initializer for 'Program' threw an exception.'
CultureNotFoundException: Only the invariant culture is supported in globalization-invariant mode. See https://aka.ms/GlobalizationInvariantMode for more information.
All the suggested solutions those I found on the internet saying to use
<InvariantGlobalization>false</InvariantGlobalization>
Is there any around work/idea to solve this issue without setting InvariantGlobalization to false. Because changing InvariantGlobalization to be false can lead to many unexpected consequences.
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