Java MouseListener
I have a bunch of JLabels and i would like to trap mouse click events. at the moment i am having to use:
public void mouseClicked(MouseEvent arg0) {
}
public void mouseExited(MouseEvent arg0) {
}
public void mouseEntered(MouseEvent arg0) {
}
public void mousePressed(MouseEvent arg0) {
}
public void mouseReleased(MouseEvent arg0) {
System.out.println("Welcome to Java Programming!");
}
I was wondering if 开发者_开发技巧there is a tidier way of doing this instead of having a bunch of events I do not wish trap?
EDIT:
class MyAdapter extends MouseAdapter {
public void mouseClicked(MouseEvent event) {
System.out.println(event.getComponent());
}
}
the above works but netBeans says add @override anotation. what does this mean?
EDIT: ok got it. fixed and solved.
Use MouseAdapter()
An abstract adapter class for receiving mouse events. The methods in this class are empty. This class exists as convenience for creating listener objects. So you need to implement only the method you like such as following example:
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class MainClass extends JPanel {
public MainClass() {
addMouseListener(new MouseAdapter() {
public void mousePressed(MouseEvent me) {
System.out.println(me);
}
});
}
public static void main(String[] args) {
JFrame frame = new JFrame();
frame.getContentPane().add(new MainClass());
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(200, 200);
frame.setVisible(true);
}
}
One could use a MouseAdapter
class, which implements the MouseListener
interface, so one does not need to implement all the methods.
However, by overriding the methods of interest, one can get the desired behavior. For example, if one overrides the mouseClicked
method, then one can define some behavior for the mouse click event.
For example (untested code):
JLabel label = new JLabel("Hello");
label.addMouseListener(new MouseAdapter() {
public void mouseClicked(MouseEvent e) {
System.out.println("Clicked!");
}
});
In the code above, the JLabel
will print "Clicked!
" to the console upon being clicked on.
You can extend MouseAdapter instead, and just override the events you're really interested in.
You can inherit from java.awt.event.MouseAdapter
and only override the methods for the event(s) you are interested in.
some example of mouse event clicked,
in the same way you can use mousePressed or other mouse events
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class Work1 extends JFrame{
private JPanel panelNew;
public Work1(){
super("Work 1");
// create Panel
panelNew = new JPanel();
panelNew.setLayout(null);
panelNew.setBackground(Color.cyan );
add(panelNew);
// create Button
JButton btn = new JButton("click me");
// position and size of a button
btn.setBounds(100, 50, 150, 30);
panelNew.add(btn);
// add event to button
btn.addMouseListener(new MouseAdapter() {
public void mouseClicked(MouseEvent me) {
// change text of button after click
if (btn.getText() == "abraCadabra"){
btn.setText("click me again") ;
}
else btn.setText("abraCadabra");
}
});
}
public static void main(String[] args){
Work1 go1 = new Work1();
go1.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
go1.setSize(320,200);
go1.setVisible(true);
}
}
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