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What's a very easy C++ profiler (VC++)?

I've used a few profilers in the past and never found them particularly easy. Maybe I picked bad ones, maybe I didn't really know what I was expecting! But I'd like to know if there are any 'standard' profilers which simply drop in and work? I don't believe I need massively fine-detailed reports, just to pick up major black-spots. Ease of use is more important to me at this point.

It's开发者_如何学运维 VC++ 2008 we're using (I run standard edition personally). I don't suppose there are any tools in the IDE for this, I can't see any from looking at the main menus?


I suggest a very simple method (which I learned from reading Mike Dunlavey's posts on SO):

Just pause the program.

Do it several times to get a reasonable sample. If a particular function is taking half of your program's execution time, the odds are that you will catch it in the act very quickly.

If you improve that function's performance by 50%, then you've just improved overall execution time by 25%. And if you discover that it's not even needed at all (I have found several such cases in the short time I've been using this method), you've just cut the execution time in half.

I must confess that at first I was quite skeptical of the efficacy of this approach, but after trying it for a couple of weeks, I'm hooked.


VS built in:

If you have team edition you can use the Visual Studio profiler.


Other options:

Otherwise check this thread.


Creating your own easily:

I personally use an internally built one based on the Win32 API QueryPerformanceCounter. You can make something nice and easy to use within a hundred lines of code or less.

The process is simple: create a macro at the top of each function that you want to profile called PROFILE_FUNC() and that will add to internally managed stats. Then have another macro called PROFILE_DUMP() which will dump the outputs to a text document.

PROFILE_FUNC() creates an object that will use RAII to log the amount of time until the object is destroyed. Both the constructor of this RAII object and the destructor will call QueryPerformanceCounter. You could also leave these lines in your code and control the behavior via a #define PROFILING_ON


I always used AMD CodeAnalyst, I find it quite easy to use and gives interesting results. I always used the time based profile, in which I found that it cooperates well with my apps' debug information, letting me find where the time is spent at procedure, C++ instruction and single assembly instruction level.


I used lt prof in the past for a quick run down of my C++ app. It works pretty easy and runs with a compiled program, does not need and source code hooks or tweaks. There is a trial version available I believe.


A very simple (and free) way to profile is to install the Windows debuggers (cdb/windbg), set a bp on the place of interest, and issue the wt command ("Trace and Watch Data"). Check out MSDN for more info.


Another super simple and useful profiling workflow that works on any programming languages is to comment out blocks of codes. After commenting out all of them, uncomment some and run your program to see the performance. If your program starts to run very slow when some code has been uncommented, then you'll probably want to check the performance there.

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